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From Opus I to Valentine’s Day

What have we been up to? In a word: Listing.

We have been heads-down and deep in the stacks, restocking Final Fantasy TCG across both our TCGPlayer and eBay stores. We’ve officially finished processing everything from Opus I through Opus VI, plus singles from the World Champions Decks 2024.

Honestly? I didn’t expect the World Champions singles to move as fast as they have! It’s a good lesson learned: don’t sleep on the specialty decks. If you’ve been looking for specific older Opus cards to round out your collection, now is the time to go hunting in our shop.

The Winter Slump

The winter weather has been a real mood-killer for my flea market runs. I’ve tried to make it work, but there’s nothing more frustrating than driving all the way out there just to find the gates closed or the same two vendors selling things I definitely don’t want. I’m crossing my fingers for a break in the weather soon so I can get back to the hunt!

Looking Ahead: Dreamlike Oceans

Don’t forget, Opus XXVII – Dreamlike Oceans is launching at the end of next month! That means the Midnight Prerelease is also just around the “Korner” in March. We’ll have the specific details for you soon, though you know the drill—we like to keep the tradition alive, so expect the same great vibe we always have.

A Early Valentine’s Gift for You ❤️

Since Valentine’s Day is right around the “Korner,” we figured it was time for a celebration. Whether you’re buying a gift for a loved one or just “treating yo’ self” (we won’t tell!), we want to help you save.

Starting now, take 14% OFF your entire order!

Promo Code: VINCENT
Expires: Midnight on February 14th

Head over to the shop and snag those cards or sealed product you’ve been eyeing before someone else does!

Don’t forget about our TCG Player store either.

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I Went to the Flea Market and All I Got Was This Frog Tape

The holiday season was a whirlwind, wasn’t it? If you noticed things were a little quiet around here, don’t worry—we haven’t gone anywhere! Between the holiday rush and the kids being home for Christmas break, life simply moved into “chaos mode” for a few weeks.

But as of this morning, the kids are officially back at school, the house is quiet, and we are diving back into what we love. It’s time to get back to work!

A Cold Morning at the Flea Market

I kicked off my first “free” morning with a trip to the flea market right after school drop-off. Since it’s still freezing out, it was a bit of a ghost town.

I did spot some Magic: The Gathering cards, but the asking price was actually higher than what I’d list them for myself! (Pro tip: always know your numbers before you buy!) I didn’t leave empty-handed, though—I scored a six-pack of Frog Tape for a dollar a roll. A win is a win when you’ve got shipping and projects to do!

New in the Shop: Curated MTG Bulk Lots

Speaking of work, we have been busy processing a massive amount of inventory. We’re excited to announce that we are launching 1000-count MTG Bulk Lots on the website!

We wanted to make these better than your average “blind bag” bulk. Here is what makes ours different:

  • Zero Duplicates: You won’t get 50 copies of the same common. But, you might get the same copy if they’re from different sets.

  • No Basic Lands: Every card is a playable, or non-basic land. I don’t think there’s any Tokens in them either.

  • Huge Era Spread: Expect a mix of everything from Revised all the way to the newest sets.

We’re aiming to have these live on the site this afternoon. If you’re looking to build your collection or find some hidden gems for your next deck, keep an eye on the shop!

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Blissful Eternity

The Final Fantasy Trading Card Game community is buzzing today with the official reveal of Opus XXVIII: Blissful Eternity. With a heavy focus on one of the franchise’s most beloved entries and some high-end collector’s items, this set is shaping up to be a monumental release for 2026.

Here is everything you need to know about the upcoming set.


Mark Your Calendars: Release Dates

The summer is looking hot for FFTCG players. Set your reminders for these key dates:

  • Midnight Prerelease: July 24, 2026

  • Official Launch: July 31, 2026

Note: Stay tuned for more details on our Midnight Prerelease event coming soon!

The Year of Final Fantasy X

It’s no coincidence that Tidus is gracing the box art for Blissful Eternity, following Yuna’s appearance on the Dreamlike Oceans (Opus XXVII) box art coming this March.

As we celebrate the 25th Anniversary of Final Fantasy X, the game is clearly taking center stage. Fans are already speculating that this could mean the return of the “YRP” (Yuna, Rikku, Paine) meta. Will we see new versions of the iconic trio to shake up the competitive scene?

The Return of “Noir” and Gold Signatures

Collectors, get your top-loaders ready. The Noir style—first introduced in the FFTCG Special PR Collection Noir—is making a comeback. These striking black-and-white reprints featuring Tetsuya Nomura’s signature are highly coveted, and this set brings a heavy hitter:

  1. Noir Reprint: Cloud (11-127L)

  2. The Gold Treatment: A brand new Sephiroth (29-087L) will receive the Full Art Gold Signature treatment.

With two Gold Signatures in one set, the hunt is on. I’m personally curious to see if the pull rates for these will be identical; I have a sneaking suspicion that one might end up being the ‘ultimate’ chase card of the set, but we’ll have to wait for the official drop to find out.

Set Breakdown & Legacy Cards

Opus XXVIII is packed with value, boasting a massive 36 Full Art cards. We also have confirmation on the Legacy Card slots, which feature some powerhouse reprints:

  • Gilgamesh (14-023L)

  • Warrior of Light (21-121L)

  • Mont Leonis (22-113L)

First Look: New Artwork

While we don’t have the full text for these cards yet, the artwork for seven key characters has been teased. The lineup includes:

  • Seymour, Eiko, Yuna, Kelger, Roche, Faris, and Zidane.


What are you most excited for in Blissful Eternity? Are you chasing that Noir Cloud, or are you hoping for a meta-defining YRP comeback? Let us know in the comments!

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Journey of Limit Breaks

27-113R – Firion LB

Yes, and no.

Firion comes on in and he activates 3 of your Backups. Then you’ll look at the top 3 cards of your deck and add one of them to your hand.

What do I like?

That you will reduce the cost to play Firion down to 2CP.

You’ll need 7CP to play him, but you’ll get most of that CP back.

I mean, you can throw it in your Limit Break deck, and maybe you’ll have a use for it.

I believe there are better cards to play.

27-114R – Robel Akbel LB

We’re getting plenty of ways to break Forwards … wait a minute .. a Character? Not just a Forward, but a Backup or a Monster as well?

Take your pick! Robel-Akbel can and will take care of anything that your opponent has placed on the field.

And, the cost isntt that high for what you are getting. If we take into account Opus I Odin that breaks any Forward, which costs 7CP. Robel-Akbel also costs 7CP, and he will send any Character to the Break Zone, plus you’ll have a Meat Shield on the field for after wards.

Yes, you do need a total of 5 Backups on the field, but you should be aiming for that anyway.

27-115R – Shadow Lord LB

If your playing Iced Earth, you’ll be having some fun with Shadow Lord.

You’ll need 4 Ice Characters and 4 Earth Characters on the field to get the full effect of Shadow Lord’s enter the field abilities. And that should be the only time you play him, because if not, well then you’ll be wasting CP.

If you have 4 Ice Characters on the field, Shadow Lord will dull and Freeze 2 of your opponent’s Characters.

If you have 4 Earth Characters on the field, Shadow Lord will grab a Character from your Break Zone, bringing his cost down to 4CP.

There will be moments when Shadow Lord shines, but there will also be plenty of times that he will be useless. Especially in the early game.

27-116R – The Emperor LB

Weren’t we just talking about the Emperor just the other day?

Well, here’s to starting off the recycling of The Emperor with this card right here. Ice/Lightning ready to roll.

Every time the Emperor attacks, you will dull one of your opponent’s Forwards. The Emperor will be able to sneak in attacks from this early on. And, when your opponent has had enough of The Emperor’s shenanigans, and decides to get rid of him, you will search for another Emperor when this Emperor leaves the field.

I shall get to work on this deck.
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27-117R – Onion Knight LB

What do we have here?

Onion Knight acting like a ninja, that comes with a warranty of sorts. Onion Knight works his magic on the way out, rather than when he enters the field.

When Onion Knight does leave the field, you can play a Dissidia Forward from your hand that costs 4CP. And, you can put Onion Knight into the Break Zone whenever you’d like to Break a Forward of 4CP or less.

Once that happens, you play a Dissidia Forward from your hand.

And there are a lot of Dissidia Forwards to choose from.

27-118R – Vaan LB

Sky Pirates or not, Vaan is a decent Limit Break in all of your Wind/Water decks.

If you have 4 Wind Characters on the field, Vaan will Activate all of your Backups.

If you have 4 Water Characters on the field, Vaan will cause a Forward to lose 8000 power.

Both are good abilities, but I prefer the Wind one Activating all of your Backups, meaning that Vaan’s cost can come down to 2CP and if you have an Opus VIII White Mage on the field. You can then go ahead and Activate all of your Forwards.

This might be a good play for your Main Phase 2, if things didn’t go as planned.

27-119R – Warrior of Light LB

Warrior of Light is ready to bulk up your front line.

When he enters the field, you can search for either a Earth Standard Unit or a Water Standard Unit and play it onto the field.
And, when that Standard Unit enters the field you will draw a card. Only draw back is that you will have to discard a card as well.

You can always play Opus IV Viking and get and additional card when it enters the field. Bringing Warrior of Light’s cost down to 2CP, and you’ll get that 2CP when Viking leaves the field. It’s not a bad play, but there are better ones.

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27-120R – Terra LB

5CP, plus the extra cost if you want to use her abilities, for a maximum of 7CP.

The first one with the additional cost of 1 Lightning CP will break one of your opponents Forwards.

The second one with the additional cost of 1 Fire CP, will remove all of the cards in your opponent’s Break Zone.
The first one is worth paying for, every single time.

The second one, is worth it if your opponent keeps going into their Break Zone to grab a card that was lost earlier.
Either way, Terra is a good play.
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27-121R – Locke LB

Locke is ready to roll, and take away your opponent’s resources.

When Locke enters the field, you’ll choose one of your opponent’s Forwards and send them back to their hand. When it is returned to their hand, they will discard a card.

The second ability triggers once per turn, so you can look for different ways to send cards back to their hand. There’s plenty of cards that return cards to your opponent’s hand, you just have to find the right ones.

Other than that, Locke has 8000 power, and should be able to stick around long enough for him to use his ability plenty of times.

Shop for these Singles and more at our TCG Player Store!

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Journey of Light and Dark

27-109L – Cecil

Ok, I’m having trouble understanding this, but from what I do understand, is that Cecil chooses a Forward and they both lose power, less than Cecil’s power.

I’m guessing you target your opponent’s Forwards, and hopefully they lose enough power that they are sent to the Break Zone.

Cecil has 9000 power, so I’m guessing he will break Forwards with 8000 power or less.

Cecil also has another ability which will grant him 10,000 power. Thus making his first ability deadly. For your opponent.
I’m guessing this is what the card does. If it’s not, I’ll revisit it with a revised opinion on it.

27-110H – Bartz

Has anyone ever made a Final Fantasy V deck?

There’s more than enough cards to go about it. And, all of those Standard Units that Final Fantasy V has. You can technically build a deck with nothing but Bartz cards.

Well, we’re here to talk about this Bartz.

The Wanderer, the Warrior of Light.

If you already have 4 Final Fantasy V Characters on the field, Bartz gains Haste, First Strike and Brave.

And, when he enters the field, you can reveal the top 7 cards of your deck and add 2 Final Fantasy V Characters to your hand. Which should be easy, considering you’re playing a Final Fantasy V deck.

This brings Bartz’s cost down to 1CP. And, with 9000 power, Bartz will stick around long enough.

27-111L – Jack Garland

Garland is Garland in all situations. Check.

When Jack enters the field, you will pick one job, and Garland will not be able to be chosen by any abilities coming from that class. Class sounds so much better than Job.

And, at the end of your turn, Jack will remove one Forward with said Job from the game.

You’ll slowly be getting rid of your opponent’s Forwards, and they will be playing catch up to try and get their front lines operating once again.
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27-112H – Snovlinka

Snovinka comes in and you get to choose from 2 enter the field abilities.

The first one gives Snovlinka Haste, and every time she deals damage to your opponent or to one of their Forwards, you will double that damage.

The second one deals 8000 damage to one of their Forwards.

Both are good abilities, but what if you can do both?

Well the good news is that you can. The bad news is that you’ll need to have 5 points of damage to do so.

And, when you do have 5 points of damage. Her second ability that deals 8000 damage to one of your opponent’s forwards, will now become 16,000 damage to one of your opponent’s Forwards.

Unless you’re opponent has a counter to Snovlinka, you will be breaking a Forward when she enters the field.

Shop for these Singles and more at our TCG Player Store!