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Final Fantasy I P.001

Yes, it’s time I started to teach my little helpers all about the business. That means we need to start playing through the whole Final Fantasy series, and we’re starting off with the OG Final Fantasy.

I started looking for my old PSP, and the charging cables for it, and it was no where to be found. I told the kids that it would have to wait for another day. Then I started looking for some cards that I was going to start sorting, and lo and behold, there was the plug for the PSP. I tried looking for the Composite cords to hook it up to the tv, but couldn’t find those either, so we all sat together on the couch, huddled around the PSP.

-Spoilers

We started off by picking our classes, and naming the characters. We chose a Fighter, Red Mage, White Mage and a Black Mage. We named them and off we went. It took us a while to get through the King’s dialogue, because another reason we’re doing them, is to help them learn how to read. With one going into 1st grade, and the other into Kindergarten, what better way to learn then to play Final Fantasy. Sure it has words like coincidence, and prophecy but, it also has words like, the and is.

The next hour was spent walking around the town, and walking around town some more. And more. They decided to walk around in circles, as they thought that each entry to the town was going to be a different town. It was in and out of Cornelia.

Then it was off to the World Map, trying to get into the water, or crossing the bridge that wasn’t there yet.

The Monsters kept attacking us, and we kept battling them over and over.

After that it was time to buy our Weapons, Armor and Spells.

And, it was bedtime. Saved the game, and we’re getting ready to head to the Chaos Shrine.

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Damageplan!

Back to Opus V for this Rare card, not that rare, just a rare rarity.

On to the card

3CP/Fire
Job : Samurai
Category : XI
Forward
7000 Power
Rare

“Brave

If you have received 5 points of damage or more, Ayame gains +3000 power.”

Simple card.

Gets more powerful toward the end of the game, where Ayame gains 3K power just because you received 5 points of damage.

Tenzen is a no brainer. You will play Tenzen whenever you play with Samurais. You’ll most likely be grabbing an extra card at the end of each of your turns. But, that is a given. What else can we do with Ayame?

Look no further than Final Fantasy XI Volker (5-020R), Cornelia (6-007R) Iroha (8-004R) are all good ones if you ask me.

But, are you playing Mono-Fire? Are you playing Samurais? Or are you going to play a deck that focuses on the Damage you receive? Playing with your back against the wall, where the more Damage you received the more powerful your Forwards get. Cards like Morrow (11-013R) which will attack twice per turn at 3 Damage. Gabranth that gains +1K for each point of Damage you have.

And since we’re talking about Damage, Tifa (14-120H), cause everyone loves Tifa. And at Damage 6 you can play a category VII character on to the field. So, you might as well play Cloud (14-065L) and Barret (14-121L).

Fire/Earth is the way to go as you already have Gabranth, and FFVII in your hands. Don’t forget Lebreau (1-030R) for that +1K Power.

What are your thoughts? Let us know in the comments.

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Dungeons & Dragons, Final Fantasy Themed Campaign

Finally, after a couple of years of getting Dungeons and Dragons, we finally got to play the game. I would be the Dungeon Master, because well, I wanted to. One of my daughters had been wanting to play the game for quite some time. And last Saturday we did.

I have been working on the story all week. Well not really, but it was brewing in my head. I knew that I wanted to include Final Fantasy lore into it. So I changed the classes into Fighter, Monk, Thief, Black Mage, White Mage and Red Mage. Sound Familiar? I was going to change the races, but decided against it. Changing Elves into Elezen seemed good, but changing Dwarves to Lalafel was a little too much.

We started our Journey in Cornelia. Yes, I would base my Campaign around Final Fantasy I. But I would make some changes. There are no Warriors of Light. Not yet, anyway. Our Adventurers were all at the local tavern. It was a busy place so they all ended up sitting together at the bar. Unbeknown (is that how you spell it?) to them that they would begin their journey. The bartender eyed them, and said “You look like you can handle yourselves.” and chuckled. Then he told them about the mercenary company “Rent-A-Savior”, and that they were hiring, if they needed to make some coin.

The Adventurers, agreed that they should at least go check it out. So off they went to Rent-A-Savior. Their they were welcomed in. And Miss Olga would be with them shortly. Here they started creating their characters. We started off with a Meat Shield … I mean Fighter, Astra Atlantos ANCB, the thief, Trippie Pink, Akrasia the Wandering Black Mage, and Mr. Tinkles our White Mage from Snowlap.

When they finished filling out their applications, they were directed to Miss Olga’s office. It was a makeshift office. One table and a bunch of fold-able chairs. Miss Olga was a brute, she was yelling at our adventurers and judging them from the get go. After she was done interviewing them, she had decided that they were not fit for her company. But, there was a knock at the door and she had been told that the King’s Guard was there to see her.

Our Adventurers were left alone. They were ready to escape, but there was no way out for them.

When Miss Olga had returned she informed them that due to unforeseen circumstances that she was forced to hire them. Just because all her “Saviors” were out far far away, and the King’s daughter, Princess Sarah had been kidnapped , by (you guessed it) the rogue knight Garland. So, she hired them on the spot and gave them their “Rent-A-Savior” badges.
She told them that as soon as they leave Cornelia, they should head North East, as Garland had taken shelter in the Temple of Fiends. She also gave them some gold to equip themselves with weapons and armor before they go.

The Adventurers, now called Saviors, headed to the weapon shop and bought themselves some weapons. They then headed to the Item shop, where they were shocked to find that a single Phoenix own cost 500 gold. As they exited the shop, Astra Atlantos, and Trippie Pink, thought they needed to have the Phoenix Down because of how expensive it was. So, they devised a plan to get it at whatever cost. Astra would try and get the Item Keeps attention while Pink would steal the item.
It didn’t go as planned as the Item Keep, caught them stealing and called for the guards. But, Astra and Pink charmed their way out of it. They were escorted out by the guards for their own safety and told them they should stay away from the Item Keep, because he was just a creepy old man.

Our Saviors headed out of the city and made their way towards the Temple of Fiends. On the way they found a chocobo being attacked by 4 goblins. It was a gruesome battle. Mostly, because we didn’t know what we were doing. And two of our Saviors got into it with each other and stormed off. In the end Akrasia and Mr. Tinkles had defeated the goblins and befriended the chocobo, which they named “Chocobo”. So, in the end they lost 2 allies, but gained another.

The Saviors reached the Temple of Fiends, and that is where our Campaign stopped for the evening.