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A Week in Kardboard

10/06

Started off the day like any other Monday. Took the kids to school, came to the restaurant, and started on the Week in Review, and Card of the Week Posts for Instagram and Facebook.

Started working on Spoiler Season. Still need to finish up the Starters to post them. Those will be up by Friday. The Latest.

Took the whole family out for practice today. Mostly worked on passing, and a little bit of dribbling.

Yeah, Monday’s are a bit slow around here, but it sets up our week.

10/07

I just realized that our Sticker Machine was out of Pokemon cards! So, I had to look for cards to restock it. I usually fill it up with Japanese cards, as the kids that get them always get excited. Always Holos, and always at least Double Rares. That’s what keeps them coming back.

Still trying to figure out what I got to do with the Jeep. It seems like lately all of my cars have problems in one way or another.

10/08

Busy day today. The Starter Sets are selling consistently.

The kids had Soccer Practice today. Picked them up from school, and we headed straight over there. The Coach said if anyone scores a goal from the other side of the field, all of the coaches will run a lap around the field. Guess who put it in? Yep, my kid. My kid had the coaches running.

Did a restock for Resurgence of Power on TCG Player and eBay.

Night time was 99 Nights in the Forest time. My daughter didn’t want to play, and me and my son beat our record by a couple of days. She was so mad that she wasn’t playing. Oh well. We can all play again tomorrow.

10/09

Had a whole bunch of Bulk come in today. 13,500 MTG cards. And, now they all need to be sorted. I usually do it in few stages. First I sort by Decade, then Year, then Set, then Alphabetically. I got through about 4,500 today. Then I ran out of time and had to go get the little ones from school.

The lights went out in the Bathroom. Instead of just changing a bulb, I decided to change the whole fixture. Or at least try to. I got it all hooked up, and for some reason the light stayed on. Couldn’t turn it off. So, I just took it down and tried to figure out what I did wrong.

A little bit of Roblox with the kids, and I was off to bed early.

10/10

It’s time to tackle that Mountain of MTG Bulk.

But, first we posted our review for the Starter Sets that came out last Friday.

It was a busy day at the restaurant and didn’t get a chance to get much done. Lot’s of running around. Driving around actually. But, it’s all right. I have to keep myself busy, if I don’t, I get lazy.

10/11

Today is the last game before the tournament next week. My daughter was sick today, so she didn’t come to the game. Just my son. He was feeling a bit sick last night as well, but I woke him up in the morning and he said he was feeling good, and wanted to go play.

So, off we went. We got there a bit early. There wasn’t too much traffic this morning. Our team had just enough kids to play today. I knew one other kid wasn’t going to come today, and my daughter was sick, but there were 2 more kids that didn’t show up.

Doesn’t matter, that just means my kid will play the whole game.

And, he made me proud just like always. He started out on Defense. Made a clean sliding tackle. Then he played goalie today. No one scored on him. After that he was in the Midfield and finally Forward. He didn’t score, but he created chances. We did lose, 4-1. And that’s ok. It’s next week that we have to worry about.

But, the referees suck. One kid on the other team had 4 blatant hand balls, and they never got called once for it. One was even in the penalty box, and nothing. But, my kid does a header, and he gets called.

After the game, we got a snack, and went to play a bit more soccer.

10/12

I didn’t get much sleep last night, and I am tired.

Finished up the first sort for all of the MTG bulk that came in.

Took a nap.

Got the orders ready to be shipped out, even though I think the Post Office is closed tomorrow.

Played 99 Nights in the Forest, with Naki and we’ve all been trying to get my wife to play with us. Hopefully she will. It’s a fun game when we’re playing all together.

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Starting Your Journey of Discovery

27-127S – Wuk Lamat

The more Characters that you have on the field, the stronger Wuk Lamat gets. As a card, not a Forward.

If you have or more Characters, every time your Forwards attack, Wuk Lamat will increase that damage bu 2000 damage. Giving you an constant advantage over your opponent. Add in Fire Backups, like Lebreau (1-030R) and that one Warrior from Opus V. 5-014C which gives your Fire Forwards +2000 power.

And when Wuk Lamat enters the field or attacks, if you have 5 or more Characters, you will deal 7000 damage to one of your opponent’s Forwards.

You’ll want to fill up your board if you want to use Wuk Lamat.

27-123S – Zack

Let your opponent play their Forwards before you decide to play Zack, cause if they have 3 Forwards on the field, Zack will come in with Haste.

And when he enters the field or Attacks, Zack will deal damage to all of your opponent’s Forwards. 1000 for each Backup you control. This will bring you at a max total of 5000 damage.

And, since Zack comes in with Haste, you will be able to deal this damage twice in one turn.

The plan is to get all your Backups in as soon as possible. Then you will play Zack, and then I would say that you have a 90% chance at a board wipe.

27-124S – Cloud

Cloud is here to save the day, at least for a turn.

Cloud comes in for 3CP, and gives all of your Forwards +3000 power and Brave.

And, there you have it. That alone would make Cloud a great card to play, add in the fact that he also gives one of your Forwards protection. That Forward cannot be broken, and cannot be returned to your hand by Summons or abilities.

This way if you ever needed to keep a Forward as safe as possible, Cloud just might get the job done.

27-125S – Luso

This Clan Gully Member, is on his way to building a deck alongside some Mandragoras.

Luso comes in for 1CP, and even though he only has 3000 power, he still can do a lot of damage. Especially if you can find a way to give Luso First Strike. Imagine the possibilities. Brave and First Strike. Luso will become unstoppable. Add in Cloud’s protection and you have a way to chip away at your opponent’s Forwards one by one.

And, Luso isn’t done yet. Whenever he deals damage to your opponent you can either grab a Character from your Break Zone, or you can Deal a Forward 3000 damage. And you know what happens to Forwards that Luso deals damage to.

27-126S – Sphene

Did you need to protect that Break Zone of yours?

Sphene is here to help. She’s actually here to do a lot more than just help.

When Sphene is on the field, your opponent cannot remove any of the cards in your Break Zone. End of story.

You’ll say, yeah that’s pretty good especially if you have a way of grabbing cards from your Break Zone.
Well, Sphene does that too. Once per turn, your turn that is, Sphene will grab a Forward from your Break Zone, and you can add it to your hand.

I’m just thinking we’re going to be recycling Luso.

27-127S – Lightning

A 7 cost Lightning card, named Lightning.

You’ll think that this card is a bit expensive, and I might even agree with you.

Yes, there are cards that will Break an opponent’s Forwards for less CP. And, yes, you can just play Opus I Odin for 7CP and Break any one of your opponent’s Forwards.

But, look at what else Lightning has to offer. She stays on the field as a body with 9000 power. Plus when ever one of your opponent’s Forwards is sent to the Break Zone she grants Haste to one of your own Forwards. Yes, you can choose Lightning for this.

Let’s not forget that you can Break a Forward off of an EX Burst as well.

And that, my friends is that.

27-128S – Charlotte

A New Charlotte, and this one is very playable. Charlotte will put a fork in your opponent’s plans. As two of her abilities will turn your opponent’s plan on their head. (I think that’s what you call it).

All of your opponent’s Forwards cannot use action abilities when Charlotte is on the field, and all of your Forwards cannot be chosen by your opponent’s Summons if they cost 1CP.

That’s not all, the damage Charlotte receives is reduced by 1000. Making it harder for your opponent to try and get rid of her. Add in the 8000 power Charlotte already has, and she’ll stick around on the field for as long as you’d like.

27-129S – Yuna

Yuna comes in and you play a 3 cost Forward from your hand onto the field. Which Tidus costs 3CP? Oh, yeah the one from Emissaries of Light. We’ll just leave that information here.

But, there are plenty of 3 cost Forwards that you can play. Since you don’t have to worry about Element, you can splash in any Forward that you would like.

Yuna will also grab a card from your deck every time she attacks. Making her a Forward that keeps on giving. Over and over again.

I would have expected this card to cost more than just 4CP.

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Unboxing Day for the FFTCG 2025 Starter Sets!

Hey everyone! We just had the most exciting delivery: the brand new FINAL FANTASY TCG 2025 Starter Sets have arrived! Seriously, the warehouse smells like fresh Kardboard and pure hype.

We know you’ve been so patient, and we’re finally jumping straight into fulfillment. We’ve got all your pre-orders lined up and are working hard to pack them carefully and get them on the truck. Keep an eye on your inbox, because those shipping confirmations are coming soon!

Good News for the Latecomers!

If you were on the fence or just heard the news, we still have a small number of sets available!

These are a must-buy—not only do you get a great Zack (Fire/Water) or Cloud (Earth/Lightning) deck, but they are the first starters to include the new Limit Break (LB) cards, making them ready for competitive play right away.

We don’t expect these to last long, so if you want to snag one of the remaining sets before they vanish, now is the time to act!

Which will you choose?

Zack Fair?

Cloud Strife?

Can’t decide? Get them both!

Happy collecting and battling!