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Retired Blitzball Player

Wakka (1-180R)

3CP/Water
Backup
Blitzballer
Rare

“The Water Forwards you control gain +1000 power.”

I like these cards that buff you elemental Forwards by +1K. 90% of the time, if I’m building a deck, these cards are in there. At least one copy.

But, preferably 3.

Wakka (1-216S)

4CP/Water
Forward
Blitzballer
Starter

“When Wakka attacks, choose 1 Forward you control. Until the end of the turn, it gains +1000 power for each Forward you control.

Status Reels (S)(Wa): Choose 1 Forward. Until the end of the turn, it loses all its abilities and its power becomes 1000.”
Attack and Buff at the same time.

And, this one isn’t just a measly +1000 power, not saying that +1000 isn’t good, it’s +1000 power for each Forward you control. So you can take that Tidus (1-163L) and buff him by as many Forwards times two. And, if you have your back up against the wall, Tidus will do what he’s supposed to with Blitz Ace.

But, wait I thought we were talking about Wakka.

Wakka (7-126C)

2CP/Water
Backup
Guardian
Common

“(D): Choose 1 Category X Forward you control. It gains +1000 power until the end of the turn.”

Compared to the other Wakka’s this one just isn’t cutting it.

I wouldn’t use this one, when you have so many other choices.

Wakka (16-138S)

2CP/Water
Forward
Guardian
Starter

“You can remove 3 Reel Counters from Wakka to use Wakka’s special ability without paying the cost.

When Wakka or a Category X Forward enters your field, place 1 Reel Counter on Wakka.

Aurochs Spirit (S)(Wa): Choose 1 Forward. It loses all abilities until the end of the turn. Break it.”

Let’s see what we wrote when Emissaries of Light came out.

“I don’t know. I still think the Opus I Wakka was the best one. Same can be said about Shantotto.

But, being able to Break a Forward for a couple of Reel counters isn’t too shabby.”

The question is, how many FFX Characters can you get on to the field, and how fast can you get them on the field. Remember each one gives Wakka a Reel Counter, and with 3 of those counters, you can break one of your opponents Forwards.

Bring on the Aurochs!!

Wakka (18-102C)

3CP/Water
Backup
Blitzballer
Common

“EX BURST When Wakka enters the field, reveal the top 3 cards of your deck. Add 1 Water or Category X card among them to your hand and return the other cards to the bottom of your deck in any order.”

Resurgence of Power came out less than a year ago, and this is what we had then …

“A backup to play if you’re playing a FFX themed deck, or mostly Water.

Wakka let’s you reveal the top 3 cards of your deck and hopefully you’ll grab a card. There’s a good chance you will if you’re playing this Wakka.

This ability also comes off an EX Burst so there’s that as well.

But, from the 4 other Wakka’s available, 3 of them are better than this one.

Prove me wrong.”

Well, we can’t say we were wrong. I still stand by that.

But Mono-Water/X with the Dawn of Heroes Yuna, and Emissaries of Light Tidus,it might be worth having this Wakka on board.

Wakka (20-126C)

7CP/Water
Forward
Guardian/Blitzballer
Common

“The cost required to cast Wakka is reduced by 1 for each Backup you control.

When Wakka attacks, you may put 1 Backup you control into the Break Zone. When you do so, choose 1 Forward. Deal it 8000 damage.”

Dawn of Heroes, is more like Dusk of Heroes since Beyond Destiny is right around the corner.

“Well, at least we figured out what to do with all those free Backups that we were getting.

You now have a way to use them as fodder for Wakka when he goes into attack mode.

Every time Wakka attacks, he grabs a Backup and throws it like a Blitzball at one of your opponents Forwards for 8000 damage.

Sure 7CP might be a bit much to play Wakka, but it is reduced by 1 for each Backup that you have on the field.
You should be only paying 2CP to get Wakka on the field. Maybe a little bit more.

“Wakka, wakka, wakka”

We’re just going to keep that like that.

“Wakka, wakka, wakka”

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Wakka, Wakka, Wakka

“My fastball gone broke da mouth.”

“A good-humored young man who travels the world as one of Yuna’s guardians. While he always looks out for others, his dependence on the teachings of Yevon oftentimes causes him to lose sight of reality. Wakka’s biggest passion is playing for and coaching his blitzball team, the Besaid Aurochs.”

-Character Guide from Dissidia Final Fantasy : Opera Omnia

Having lost his parents from one of Sin’s attacks, Wakka raised his younger brother Chappu with help from the villagers of Besaid. Wakka grew up alongside Lulu, an orphan as well, and ended up marrying her, fathers a child. And worries about raising it.

Wakka is a skilled Blitzball player, Captain of the Besaid Aurochs. Wakka retires during the game, but you can bring him out of retirement later on in the game. The Aurochs aren’t the greatest team, far from it, and upon hearing that Tidus is a star player, he asks him to join the team.

His hate for the Al-Bhed is clearly shown throughout the game. As he is always talking down to Rikku, until he finds out that Yuna is 1/2 Al-Bhed. And after the attack on the Al-Bhed by the Guado, he changes his tune completely.

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Wave 1 – Auron – 1-001H

Starting off right at the beginning. This one is not confirmed, but my personal opinion. I noticed this by looking at a graded Wave 1 Foil. The foil pattern is different between the 2 Waves. Here are the two guides from the introduction post that will help you guide your way.

“Distinguishing Final Fantasy TCG Opus 1 Wave 1 from Future Waves”

“Differences in Opus I Wave 1 Printing vs Later Waves”

If you look closely, you can tell that the colors on the cards are a little different. The Wave 1 card looks a little dull compared to Wave 2 which is more vibrant.

Wave 1 is on the left, and Wave 2 is on the right.

First off, I noticed that the whole card is moved up, not just the Crystal. If you take a look at Auron’s boot there is more showing than what is on the Wave 2 card.

Something else I also noticed, but is not consistent on Wave 2 cards. Could be the difference between Wave 2 and Wave 3. There is a little, let’s call it a, blob on the left side of the card. Could just be a printing error, but it is something I noticed when I was studying the cards.

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Delays, and More Delays

Still, no date in sight.

Even though they were scheduled to be released in February. The FFX Custom Starter Sets are no where to be seen. But, that doesn’t mean that I won’t get a call in the next 5 minutes telling me that they have just arrived to the distribution company.

What does this tell me?

I’m guessing that Emissaries of Light will also be delayed further than the previous stated dates. I hope I’m wrong and they show up as planned, because it’s hard to plan Release Events when you don’t know when the product will arrive.

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FFM – FFX Custom Starter Set

FFM Returns!

Forget about FNM, we’ve got FFM.

FFM stands for Final Fantasy Midnight. Our events for everyone that can’t make it to regular events because of their jobs. Just like us, we we’re never able to make it to events, cause we worked all day, and by the time we would be able to head over, the event was over.

Here’s what we got.

Date. Time. Location and Prizes.

Friday, February 25th. (Date may be changed due to delays. We’ll let you know as soon as we find out.)
9229 S Cicero Ave
Oak Lawn, IL 60453

Time?

Come by any time after 10PM. You can hang out while we set things up, maybe even play some a game or two. The Event will start at 12AM (Technically it’s Saturday).

Prizes?

Yes, there will be a Prize for the winner. Either another FFX Custom Starter Set, or one of your choosing from the ones available at the Event.

Need more information? You can always contact us through E-mail.