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99 Kards in the Korner

08/11

Gunslinger in the Abyss release weekend is over, but that doesn’t mean we’re done. We still have plenty of work to do. Our stock is dwindling down, and our singles are running low. We’ll be ordering more boosters soon enough, and we also have the World Championship Decks coming out later this month. You know we will be getting those. Lots of good cards in that one.

What about the singles?

The Legends are pretty much out of stock at the moment, and that means we need to open up a couple more Booster Boxes. We’re saying couple because, they are half boxes now, as you all already know. We will be recording it as always, so you’ll be able to see what Full Arts will be added to the site.

After seeing everyone yesterday at Game Knight’s Local Qualifier, I had the itch and needed to go and see everybody. Plus I had a couple of decks to try out. The Bomb Squad and OctoPirates. So, I headed out to today’s Local’s and was glad I did. Both we’re fun to play. And when all was said and done, I came out 0-6!

I told you all, I’m terrible at this game.

Got home after midnight, and took care of orders. Didn’t finish until 2AM.

08/12

It was raining all last night, and that means the Flea Market in Robbins will not be open today. Mostly because it’s on a dirt lot, and all that water will have gotten the lot all muddy, and no one wants to sit in that.

Finished up Gunslinger in the Abyss – Limit Break

30 day plan? We’re ready to start on it again.

Took a look at our Shipping Policy and Return Policy. There were none! How? I though I had done this years ago. Apparently not, so I drafted them up and they are now on the site. This took care of Day 8 and Day 9.

Ordered some toploaders today, hopefully they’ll get here before I run out. And, that’s a challenge. So let’s run out of toploaders! I don’t see it happening though, I still have a bunch of Beanie Babies Toploaders, I’ll just use those. And, yes they are a real thing. They’re very thin though. Can hold only one card in each, where as the other toploaders I can put 3, maybe 4 if they’re thin Pokemon cards.

08/13

Spent the morning working on the website. Adding listings, fixing the calendar. Mostly back of the house stuff.

The 30 day plan for today and tomorrow was about pictures, and since we use stock photos, there’s nothing to update. Maybe we should start taking pictures, but how are you going to take pre-orders without a stock photo?

Did 2 box openings tonight. One for Gunslinger in the Abyss. And, one for Union Arena – Full Metal Alchemist. Gunslinger in the Abyss is already on YouTube, and Full Metal will probably be there next week.

Also realized that the World Championship Decks are coming out soon. Put them up for Pre-Order!

08/14

Restock on Gunslinger in the Abyss, these cards are flying off the shelf. We might have to open some more. Same thing with Union Arena, we’re already selling singles from the box. Might have to find more. Might have to start picking it up as our second game.

We had gotten some Jujutsu Kaisen as part of a collection and those did pretty well. I’m going to have to look into this game a little bit more. Or, if you have some you want to get rid of, you know where to hit me up. If you don’t, then kardboardkorner@gmail.com

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08/15

Friday was a busy day at the restaurant, so I couldn’t get much done here, except post a short video on YouTube.

Also started a restock on Opus XI. managed to get half way done.

I had picked up “The Kids Are Alright – A Turks Side Story” about 5, maybe 6 years ago, read the first couple of pages and then forgot about it. It doesn’t start off too good, that might be why I haven’t read it. But then, I picked it up out of nowhere and started reading. The first couple of pages almost made me put it away again, but I kept reading. Eventually, it did get better. I don’t know if it’s because the Turks appeared and I got excited, or if the story actually got better. Either way, I finished the book in one night. And, I’m glad I finally did, the novel kept getting better and better with every page. It does fill in the gap of the 2 years between Final Fantasy VII and Advent Children. Plenty of guest appearances throughout the whole book, but you probably expected that anyway.

08/16

The kids had their first soccer match today. And they were excited. People showing up late for work had me miss the first 10 minutes of the match, and that’s when my kids scored. Then the coach put my son in as a Goalkeeper, and I have to say he is a natural. He must get it from his dad. (Feeling Proud)

Got to teach him a couple more things, but on the other hand, he doesn’t want to be a Goalkeeper. My daughter? I haven’t seen her run so much. She did great, and I’m glad that she enjoys soccer.

Didn’t get much done today either.

08/17

Sunday, it was storming all night, and the Flea Market was pretty much empty. No use going.

We reached 200 subscribers on YouTube today. I’m thinking we’ll do a giveaway at 250. Maybe a Q&A as well, where you can all send in your questions, and I’ll answer them. We’ll figure something out.

Decided to go to Costco. Asked my wife if she wanted to come along. She replied, Costco? On a Sunday? I looked at her puzzled. Off I went, and I understood as soon as I tried to turn into the parking lot. It can’t be that bad, can it?
We got a cart and headed inside, and it was worse than Rush Hour Traffic trying to go through the Jane Byrne. Needless to say, we just turned around and left. I’m not going to stand in line for an hour to save a dollar on water. I will come back another day.

Played 99 Nights in the Forest with the kids, I must say that is a fun game. We played 2 games, and we got to day 5 I think. I’m still trying to get a hang of the controls, I’m no PC player and the controller doesn’t respond as much as I’d like when I connect it to my laptop. Might have to look into a way on how to change the button layout on a controller for Roblox.

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World Championship Decks 2024

Did we forget to mention these?

It sure looks like it.

World Championship Decks 2025 are actually almost here. You can say they are right around the Korner. (That never gets old, at least to me.)

We have them up for Pre-Order, and you can find that link here.

Other than that, we’ll let Square-Enix explain. With a simple Copy and Paste.

What is the World Champion Deck?

The ”World Champion Decks 2024” will be sold as a new preconstructed deck that is a full reproduction of the two decks used by the player who won the “World Championship”. Since the two decks are the exact same two decks that won the Championship, you will have two well-constructed decks to play with immediately after purchase.

Furthermore, by using decks constructed by a top player, you will be able to not only enjoy FFTCG as a game but experience the deep world of deck-building.

These cards have a dedicated serial number along with a 2024 World Championship logo but can be used in tournaments mixed with normal cards.

Contents:

1 Storage Box (outer box)
1 Deck List/Paper Playmat (front and back on 1 sheet)
Preconstructed Decks (116 total cards)
Fire and Water Monster Deck
Warrior of Light Deck

*Each deck contains a total of 58 cards consisting of 50 main deck cards and 8 LB deck cards.

*All cards come as a framed Normal version.

*The World Championship 2024 logo replaces the Element icon in the text frame on normal cards.

Deck Specs:

Fire and Water Monster Deck

Based around 13 Monster cards, Forwards with abilities that work well with Monsters, such as Witch of the Fens [23-104H], Gau [21-102L] and Relm [11-124H] are leveraged to play the game to one’s advantage. The deck also incorporates the latest high-performance cards such as Ifrit (XVI) [24-001L] and Clive [24-005L] that dominate the field.

Warrior of Light Deck

A deck comprised of many Job Warrior of Light cards that have multiple powerful synergies. This is a highly well-rounded deck that features cards that complement each other, such as Refia [19-102L] and Faris [18-012L], demonstrating their superior abilities by controlling many Job Warrior of Light cards, as well as Warrior of Light [19-128L], who plays a central role in both offense and defense.

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Gunslinger in the LB Deck

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26-124R – Amarant LB

Almost looks like Wolverine.

Amarant is ready to break one of your opponent’s Forwards. Just make sure you have enough Fire Power to get the job done.

What’s this Fire Power? Fire Power as we like to call it, not an official term, is the Fire Characters you have on the field. Yes, Fire Power only makes sense with Amarant.

For every 2 Fire Characters you have on the field, Amarant will deal 3000 damage to that Forward.

I’m putting this one straight into my Bomb deck.

26-125R – Heretical Knight Garland LB

Has your opponent got 2 pesky Backups that have some great abilities? Not for you, for your opponent.

Well H.K. Garland is here to give you a hand with that. At least for a turn.

When Heretical Knight Garland enters the field, he will Freeze two of your opponent’s Backups. Hopefully they’re already dull, or this won’t help you one bit.

And, that is it. Freeze 2 Backups, and then all Garland is, is a Meat Shield. Or a body if you prefer that term.

6CP, is kinda high to pay, but you can play H.K. Garland whenever you’d like as he will be waiting in your Limit Break Deck to strike, I mean Freeze your opponent.

26-126R – Yuffie LB

Need more cards?

Yuffie here, along with the help of another 2 Final Fantasy VII Forwards, will steal them …. I mean, hunt one down and bring it to your hand.

That’s more like it. Cause we all know Yuffie isn’t a thief, and stuff.

If that was all, Yuffie would have been a decent card, but she’s not done. Not even close.

You can discard 2 Final Fantasy VII cards from your hand, dull Yuffie, and Break one of your opponent’s Forwards. That comes out to 4CP. That is what we call a cheap Odin.

And, Wind doesn’t have Odin, so Yuffie should be in your Limit Break deck.

And, let’s not get started on the art.

26-127R – Dark Fina LB

This is what you call a Free Play, or something close to it.

Dark Fina is ready to be cast at a moment’s notice, simply because she is in your Limit Break Deck. But, you already know that.

Yes, she does cost 9CP, but look at what you get in return.

Once she enters the field, you may cast a Summon that costs up to 7CP. There are 3 great candidates here. Odin EX (1-124R), Phoenix (5-019L) and Zeromus, the Condemner. These 3 all cost 7CP, so technically, Dark Fina LB is a free play as you will draw a card whenever you cast a Summon.

Odin will Break a Forward, simple enough.

Your best bet will be either Phoenix or Zeromus. Phoenix will deal a Forward 8000 damage and play a Forward of 3CP or less from the Break Zone onto the field, and Zeromus will add a Forward from your Break Zone to your hand, and your opponent will put one of their Forwards into the Break Zone.

You’ll be up CP with these 2.

Since you’ll be drawing a card when you cast a Summon, I think it’s best to play Dark Fina in a Summon Heavy deck.

But, what do I know?

26-128R – Shantotto LB

In need of a big play?

Shantotto can help, and her cost confirms it!

Shantotto is your trump card whenever you need her. And, we mean whenever. For 9CP she will break 2 of your opponent’s active Forwards.

And, her Limit Break cost isn’t that big either, I would have expected it to be at least 5 considering the damage that she causes.

If you’re playing anything Lightning, it’s worth to have at least one of these in your deck.

26-129R – Refia LB

Refia is ready to be thrown into a WoFF deck, or any deck that has a few World of Final Fantasy Forwards in it.

When Refia steps on to the field, she will grab a WoFF Forward from the Break Zone, and bring that out to the field as well.

And since, this does not say any element, you can splash any Element into your deck, as Refia will be able to play it from the Break Zone.

Is WoFF going to make a comeback?

Only time will tell, but it has got cards that will make a case for it.

26-130H – Lightning

5CP to play Lightning from your Limit Break deck. You’ll need all of your LB points used for Lightning to come in with Haste.

Other than that, Lightning is a glorified Meat Shield, but she does shine when she leaves the field.

Once Lightning leaves the field, you can either play another Lightning that costs 4CP or less from your hand, or you can search for another Lightning.

There are plenty of Lightnings to choose from, all you have to do now is find the perfect one that will work for you.

Singles to Break that Limit!

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Gunslinger in the Dark with a Flashlight

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26-121L – Ra-la

I’m trying to figure out how to start this one. Might as well just jump into it.

Ra-la, The Last Mercy.

Ra-la comes in for 4CP, a Legend, and 9000 power.

So far so good, Ra-la’s abilities make him almost unbeatable. Whenever you receive damage, you can dull Ra-la and that damage is 0.

And, when Ra-la becomes dull, you will break one of your opponent’s Characters.
Are you still there?

You can activate Ra-la whenever you’d like for 2CP.

There’s not much else to say except, I’ll take 3 of these.

Did we mention the Full Art? Yes, please.

26-122H – Ardyn

How close to the edge do you want to be?

Ardyn can be played from the Break Zone free of charge. Well not exactly Free of Charge, you will receive a point of damage. But, you’ll keep all the CP that you have. And, you can only use this when you have 5 points of damage.

And, you can always put Ardyn into the Break Zone, to have one of your opponent’s Forwards lose 8000 power.

There must be something I’m missing.

Maybe someone can fill me in on this card.

26-123L – Zodiark

Zodiark is here with a Vengeance.

Coming in with Haste, and you’ll be able to destroy their Break Zone from the get go. Zodiark will be useful against Yuna’s second ability as she won’t have any cards in her Break Zone to deal all that damage to your Forwards. Yes, you do need to put a Forward into the Break Zone, but it is worth the cost as your front line will not be depleted into oblivion.

The other ability is that your opponent will remove one of the cards from their hand from the game.

Zodiark has 9000 power, so your opponent will have a hard time getting rid of him, and this whole time, you will be getting rid of their resources as well.

Zodiark is definatley worth looking into.

More Singles!

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Gunslinger in the Water

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26-101C – Aila

It’s like buying a lottery ticket. Only this time you get to see your winnings.

You put Aila into the Break Zone, draw 2 cards, and then discard a card.

It comes out to an even trade. 2 cards for 2 cards.

You just get to keep the cards that you want.

That doesn’t mean you’ll always get what you want, sometimes you’ll find worse cards than what you already have.

And, that’s about it.

26-102C – Blue Mage

This is a great card.

Are you playing Monsters? Then Blue Mage is a great play for you.

Blue Mage comes in and you can play a Monster from your hand on to the field. That’s 4CP for 2 cards.

And whenever a Monster is put into the Break Zone from the field, you get to draw a card.
And you know that Monsters like to send themselves to the Break Zone.

I’m just thinking of how much help Blue Mage will be to my Bomb Squad.

26-103L – Azdaja

Here is your game winner.

Azdaja has built in protection against your opponent’s Summons, and until the end of your opponent’s turn, Azdaja also has protection against your opponent’s abilities.

Which is good because, you opponent will want to get rid of Azdaja A.S.A.P. Period.

Why is this you might ask?

Well, Azdaja has the ability that every time one of your Water Forwards attacks, you will be able to choose one of your opponent’s Forwards and return it to their hand.

All I’m saying is throw Azdaja in a deck with Pirates and Vikings, and you’re set.

26-104H – Iedolas

You see what’s happening?

Iedolas is telling your opponent to hold on. Cause we haven’t even started yet.

And, then another Final Fantasy XV Forward will rise from the grave. Err. .. Break Zone. And come straight to the field to take care of your opponent. You can grab any Forward up to 5CP.

We’re thinking Ardyn, cause why not.

Dawn of Heroes Ardyn to be exact. You’ll put 2 Backups into the Break Zone, and then you’ll reveal the top cards of your deck until you find 2 Characters. You may now play those 2 Characters on to the field.

Is there anything not to like?

You get 4 cards on the field for the price of Iedolas.

And, if that’s not enough, you can always put Iedolas in the Break Zone, and have your opponent return a card to their hand.

Now you can replay Iedolas.

26-105C – Garnet

Garnet comes in and does nothing, unless you pay the extra cost of dulling 4 active Characters. They can be Backups, Monsters or Forwards.

When you do dull 4 of your Characters, Garnet will send a Forward to the bottom of it’s owner’s deck. Which is a way of getting rid of a Forward when you can’t send it to the Break Zone. And, it’s not returning to their owner’s hand, where they can play it again on their next turn.

Yes, you can send your own Forward at the bottom of your own deck. You can do this if you need to save a Forward.

I would place Garnet in one of the many Monster decks that we have floating around.

26-106C – Old Snapper

Hmm, what’s there to think about? Other than the fact, that you need to use up all of Old Snapper’s Flyer Counters in order for him to be useful.

For 2CP, you can grab 2 cards from your Break Zone and add them to your hand. But, not before you put 3 cards from your deck into the Break Zone. And, this will take at least 3 turns, because you have to remove all 3 Flyer Counters from Old Snapper in order for this to be of use.

Now, if there was anyway of removing these Counters without using Old Snapper’s ability, this would have been a great card.

26-107C – Chemist

The elemental backups, and this one is decent.

Why?

Because Chemist shall be your defense against cards like Vrtra and Azdaja. And, we know that they both will be a threat to your front lines. Basically, Chemist will stand up against all the giants. Think Yuna, The new Lightning, and even Dadaluma. Yes, we had to mention him because he was just unbanned, expect him to make a return to your locals, and LQs and Materia Cups and so on.

All you need to do is have a bunch of Wind cards to feed the ability, and you can put a stop to your opponent’s nonsense.

Chemist should be put in every Wi/Wa deck as a measure of protection.

And, here I thought this card would be useless.

26-108C – Thaliak

Thaliak will come in once “The Twelve” start making moves. And those should be 4 moves, 4 moves that bring 4 of The Twelve onto the field.

Once they’re on the field, you can play Thaliak, and your opponent will choose one of their Forwards and send it to the Break Zone. After that, you’ll draw a card.

There is also a little ability called Rheognosis, when used, Thaliak will return a Forward that casts 3CP or less back to your opponent’s hand. And, since this ability doesn’t dull Thaliak, you can use it twice in one turn.

3CP? Yes, please and thank you.

26-109R – Johnny

I forgot that Johnny moved to Costa del Sol, but now that I see it, it reminded me of it.
Apparently Johnny, still has a crush on Tifa, and whenever she enters the field, Johnny activates. And you draw a card.

Simply put, you can play Johnny right before you play Tifa. Or better yet, right before you play Zangan, who will then play Tifa. Who will then activate Johnny, who will draw a card for you.

I’m sure there’s a much better combo here, but I’m not going to look for it right now.

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26-110R – Sylvestre

Stalone. Yeah, Nope.

This isn’t Rocky, nor Rambo, but Sylvestre will search for a Light Forward. And, once that Light Forward is added to your hand, you can play a Forward onto the field. Up to 3CP. If you think about it, Sylvestre’s final cost can be 1CP.

Sylvestre will also cancel one of your opponent’s abilities that is choosing 1 Forward. And, that is most abilities.

How is this a Rare? I don’t know, but you can probably put this card into any Water deck, and you will do fine with it.

26-111C – Titov

What else would Titov do? He’s a Ferry Captain.

Titov will Ferry the top 3 cards of your deck to your hand and back.

How the get off the ferry is up to you. Cause they need to walk in a straight line to get off the ferry boat.

Titov will make sure that neither of them cuts in line, and get off exactly as you want them to.

And, that’s about it.

26-112H – Tidus

Finally a Guardian that actually protects Yuna.

Every time Yuna is dealt damage, that damage is transferred to Tidus. And if you have received 3 points of damage that damage is reduced by 2000.

I can’t wait to see these new FFX decks that are going to come out. YRP is back in business, all thanks to Tidus. This Tidus.

Oh, and let’s not forget that Tidus will search for Yuna.

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26-113R – Nymeia EX

The Twelve keeps on coming. I lost track of the cards we’ve seen so far.

Nymeia here will provide you with more ammo. When she enters the field, you draw a card. EX Burst? Draw a card.

And, if that’s not enough, you can use Nymeia’s ability to draw a card. But, you’ll need at least 4 of “The Twelve” on the field to use her ability.

All in all, Nymeia is worth playing, even if you aren’t playing “The Twelve”.

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26-114H – Asura, Manusya of War

Is this a board wipe?

It sure looks like it.

Yes, they are all gone. You can save one of your Forwards by returning it to your hand, and the rest will disintegrate into the Break Zone. One way around it is to have a card that boosts your power. Like Wakka (1-180R) since we’re talking about Water cards.

Then all you need to do is find a way to give Asura, Haste and she will attack and reduce the power of 6 of your opponent’s Forwards (if they have any left) by another 4000. Thus your opponent will have no front line, allowing you to attack and conquer.

It’s pretty straight Forward.

26-115H – Mid Previa

Grandson of Cid.

Mid is an engineer just like Grampa. And, Mid will engineer your deck like there is no tomorrow.

Mid will come in for a whopping 9CP. And. once he comes in you’ll reveal the top 5 cards of your deck and you will play up to 3 cards, (1 Forward, 1 Backup and 1 Monster) with a total cost of 8CP on to the field.

This is a way of getting bodies on the field, but it it worth it? It’s a high cost just to play Mid, add in the cards that you’re sending to the Break Zone, and what if all you reveal are Monsters. Low cost ones, and you don’t even get half way to 8CP.

Just something to think about.

26-116C – Malboro

I just realized that all these Monsters are the same. In that they all become Forwards and whenever they attack they have an ability that goes off. Also when they deal damage to your opponent, you can put said Monster into the Break Zone, and have another ability that will go off.

When Malboro attacks, one of your opponent’s Forwards lose 2000 power.

And if Malboro deals damage to your opponent, you can put Malboro into the Break Zone and all of your opponent’s Forwards lose 4000 power.

Once that is done, you can go to town on your opponent Swinging left and right. Hopefully you’ll deplete their resources.

26-117H – Yuna

Earth/Water Dark Knight Yuna! Remember that.

Whenever Yuna attacks, you can put the top 2 cards of your deck into the Break Zone and deal 5000 damage to one of your opponent’s Forwards. That’s not bad, considering that you will probably Break that Forward, but this is not the reason you’ll play Yuna.

Nope, the reason is that once you get to 6 points of damage, Yuna will deal 5000 damage to all of your opponent’s Forwards for every 10 cards that you have in your Break Zone. If you have 20 cards that’s 10,000 damage to all of your opponent’s Forwards. That is more than enough to send them all to the Break Zone. If there are some lingering around, you can always Play Tidus (1-163L) And he will take care of them.

This is a great card, but you won’t want to play this at Prerelease, cause well, at 6 points of damage you lose the game.

26-118C/15-123C – Oracle

Here’s a reprint, of a reprint, of a reprint.

So, we’re just going to, you guessed it, Copy/Paste from Opus XV Crystal Dominion.

“I had a plan with Oracle. And then I realized that it wouldn’t work.

So, scratch that.

Oracle will give you a crystal every time she enters the field. You can dull, and put her in the Break Zone to reduce damage to one of your Forwards and grab her back with Robel-Akbel.

Oracle’s use will be determined by the abilities that revolve around Crystal use.”

26-119R – Leviathan

Dull 2 Forwards or Pay 3CP. The choice is yours to make.

What do you get in exchange?

You can return one of your opponent’s Forwards or Monsters to their hand.

And, that is it.

Is it worth it? I mean you’re not breaking the card and they can always replay the card and get all of the enter the field abilities that come with it.

On the other hand, you’re returning the Forward that is in the way of you winning the game.

26-120L – Lenna

I don’t know where to start, so I’ll start with the abilities.

Lenna comes in and you can either have your opponent choose a Forward to send to the Break Zone, or you can search for a Warrior of Light and add it to your hand.

Now if you have Faris on the field, you can use both abilities.

Lenna costs 4CP and has 8000 power.

You can say this isn’t a lot for a Legend, but you are sending a Forward to the Break Zone and that is always good, even if you’re not the one picking which Forward is being sent.

More Singles!