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Wave 1 : Gadot 1-007R

Next up on the Wave 1 list is Gadot. Gadot is an easy one as well, following in the footsteps of Garland, and Auron. It’s the background image once again. But, before we get to that, let me give you a couple of links to guides that will help you on your journey, of Opus I Wave 1 cards.

“Distinguishing Final Fantasy TCG Opus 1 Wave 1 from Future Waves”

“Differences in Opus I Wave 1 Printing vs Later Waves”

As you can see in the background image of Gadot the Wave 1 image is a bit more transparent than the Wave 2 version. As always Wave 1 is on the left, Wave 2 is on the right.

As you can see Wave 1 Gadot has a reddish tint from the red on the card, while the Wave 2 has a slight grey tint.

There is also a small difference in the Crystals. Even side by side it is hard to tell the difference, but it’s there. We’re not even talking about the placement but the shade of the red used. The Wave 2 Gadot has a darker Crystal.

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Cor, the Immortal

Cor, the Immortal, or so they call him. We do have two to choose from, so let’s get started.

2CP/Earth
Forward
Captain
Common

“If you control Card Name Regis, Cor gains +2000 power.

When Cor or a Category XV Forward enters your field, until the end of the turn, Cor gains +1000 power and Brave.”
A 2 cost Forward, that can gain power, just by playing cards to the field. FFXV cards that is. And, if Regis is on the field, Cor gains a permanent boost.

With the Noctis deck needing just a few changes Cor is easily playable. And, I believe Cor is already in that Starter Set.

4CP/Lightning
Forward
Captain
Rare

“If you control a Job King, Cor gains +2000 power and “When Cor is put from the field into the Break Zone, you may remove the top 10 cards of your deck from the game. When you do so, play Cor from the Break Zone onto the field dull.”

Let’s see what we wrote a couple months ago.

“Cor was a Captain? How come I don’t remember that?

4 cost Lightning Forward with 8000 power.

Nothing to write home about so far.

But, if a King is on the field, Cor gains +2000 power. making him a 10K body.

When Cor is finally sent to the Break Zone, you can remove the top 10 cards of your deck and play Cor back onto the field dull.

Is it worth it? Probably not. Maybe if Cor was a better card, we’d think about it.”

I’ll stick to that. But, it makes sense calling him Cor, the Immortal as you can just bring Cor back from the Break Zone.

If you ask me the Opus IX Cor is much better, even though it’s just a Common.

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Enter the Zero World

This one should be interesting, but we have an idea. Maybe it’ll work, maybe it won’t. There’s only one way to find out.
First things first we need to bring out Necron, and base the whole deck around the fact that Necron can deal a point of Damage at the end of each of your turns, as long as there are at least 3 Dark Characters on the field.

Next we need a way to grab Necron. Ysayle (6-022R) and Laguna (9-037C) are both great cards that allow you to search for Necron when they enter the field.

Let’s get to some Dark Cards, to make use of Necron’s ability. Spiritus is at the top of the list, as we’re actually going to grab 2 different Spiritus. Spiritus (6-129H) and Spiritus (13-104L). 3 copies of each as they both allow you to search for a Dark Forward.

The Emperor (1-185H) because he is able to recycle himself, if he gets broken. That way you’ll still have the same amount of Dark Characters on the field, as he comes back into play dull.

Twintania (16-130H) and Vinera Fennes (17-129H) both are cheap Dark Forwards. And, since most of the cards we’re playing are high cost we do need a couple of the cheaper ones to keep us balanced.

We’re going to go right ahead and add Garland (IX) (8-026L), cause it still is a great card. And, it needs to be used more often. Plus dulling and Freezing a card every turn is great.

We need more Backups.

Devout (1-048C), Always a decent card to have, as you can grab a Forward from the Break Zone and play it to the field. You can’t grab Necron, but you can grab plenty of Dark Forwards that might already be in your Break Zone.

Rinoa (2-048R), we’ll grab her, to search for Laguna, to search for Necron.

Cid (WOFF) (4-034R), This is a great choice for the Character that turns into a Dark Character. As Cid (WoFF) cannot be broken. And, it’s only 2CP.

Let’s add Chocobo Eater (19-027R) and Flan (19-031C) cause this deck looks like it can use a couple of Monsters. Flan pretty much regenerates, and Chocobo Eater can remove a Forward.

Mateus, the Corrupt (5-044C) that way you can Attack with a Dark Forward, without worrying about it being blocked, and possibly sent to the Break Zone.

Zalera (9-025H) to break a Dull Forward, and Shiva (19-022R) just because it is a Free Summon!

Forwards

3x – Spiritus (13-104L)
3x – (Twintania (16-130H)
3x – Vinera Fennes ((17-129H)
3x – Garland (IX)(8-026L)
3x – The Emperor (1-185H)
3x – Laguna (9-037C)
3x – Necron (12-021R)

Backups

3x – Cid (WOFF) (4-034R)
3x – Rinoa (2-048R)
3x – Devout (1-048C)
3x – Ysayle – (6-022R)
3x – Spiritus – (6-129H)

Summons

3x – Mateus, the Corrupt (5-044C)
3x – Zalera (9-025H)
2x – Shiva (19-022R)

Monsters

3x – Chocobo Eater (19-027R)
3x – Flan (19-031C)

Plan of attack is to bring out Necron, and get your 3 Dark Characters on the field. Just Find a way to keep those Dark Characters on the field, and you’ll slowly watch your opponent’s Damage rack up until he gets 7 points of Damage.

It’s a waiting game.

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Wave 1 : Garland – 1-006H

Garland is here, with another easy one to figure out. All you got to do is remember transparency is key. For some of the cards at least. But first, let me post these two guides.

“Distinguishing Final Fantasy TCG Opus 1 Wave 1 from Future Waves”

“Differences in Opus I Wave 1 Printing vs Later Waves”

We have 2 specimens here, both are Garland, both are Heroes, and both are good looking cards. But, which one is which? Garland Left or Garland Right? Let’s take a look.

If you said right is Wave 1 you are wrong. Left is right. I mean Wave 1. Don’t mean to confuse you there.

A closer look shows us the transparency in the background image.

As you can see on both sides of the card, Garland’s image n the background is more transparent. And sometimes, it’s just that easy.

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Hidden Hopes

Square-Enix just announced a new set. And, shockingly it’s a FFVII box. Who would have guessed? I’m guessing every time they decide to start on a new set, they just flip a coin if it’s Heads it’s a Final Fantasy VII themed box.

But, you can’t lie. You know you get excited, when you see it. Zack and Aerith share the spotlight with Hidden Hope. A 128 card set, with 28 Full Arts, a Special card, and a Crystal. 28 Full Arts? That’s 2-3 Full Arts per Booster Box.

What you really want to know is who is on the Gold Stamped card. Everyone’s favorite Mama’s Boy, Sephiroth, in original art work by Gen Kobayashi. It is a good looking card as you can see for yourself.

We’re also getting a new mechanic with this set, which from the looks of it, allows you to have a side deck. We don’t have much news about this, other than that the first card revealed to have this ability is a fire, Zack and Aerith card. Will this card be like the Tidus & Yuna card we received a while back or will it be just Zack, Cause I don’t see Aerith having the Fire Element by herself.

Other cards shown are Auron, Gilgamesh, Basch, Squall, Lulu, Folka and Helena.

Legacy cards are back. Fat Chocobo (4-064L), Chaos (16-129L) and another Sephiroth (18-116L). I like these Legacy cards when they have different art, rather than just slapping full art on them.