26-121L – Ra-la
I’m trying to figure out how to start this one. Might as well just jump into it.
Ra-la, The Last Mercy.
Ra-la comes in for 4CP, a Legend, and 9000 power.
So far so good, Ra-la’s abilities make him almost unbeatable. Whenever you receive damage, you can dull Ra-la and that damage is 0.
And, when Ra-la becomes dull, you will break one of your opponent’s Characters.
Are you still there?
You can activate Ra-la whenever you’d like for 2CP.
There’s not much else to say except, I’ll take 3 of these.
Did we mention the Full Art? Yes, please.
26-122H – Ardyn
How close to the edge do you want to be?
Ardyn can be played from the Break Zone free of charge. Well not exactly Free of Charge, you will receive a point of damage. But, you’ll keep all the CP that you have. And, you can only use this when you have 5 points of damage.
And, you can always put Ardyn into the Break Zone, to have one of your opponent’s Forwards lose 8000 power.
There must be something I’m missing.
Maybe someone can fill me in on this card.
26-123L – Zodiark
Zodiark is here with a Vengeance.
Coming in with Haste, and you’ll be able to destroy their Break Zone from the get go. Zodiark will be useful against Yuna’s second ability as she won’t have any cards in her Break Zone to deal all that damage to your Forwards. Yes, you do need to put a Forward into the Break Zone, but it is worth the cost as your front line will not be depleted into oblivion.
The other ability is that your opponent will remove one of the cards from their hand from the game.
Zodiark has 9000 power, so your opponent will have a hard time getting rid of him, and this whole time, you will be getting rid of their resources as well.
Zodiark is definatley worth looking into.

