Going back a little to Opus V. Ayame, don’t know much about this character so we’ll go straight to the card.
3CP – Fire
Forward
Job : Samurai
Category – XI
Rare
7000 Power
Brave
“If you have received 5 points of damage or more, Ayame gains +3000 power.”
There you have it.
Ayame has Brave so, that is a plus, and after 5 points of Damage she gains +3K. Ayame plays best when you have your back against the wall.

Now we already know that Samurai’s are a great Tribal deck. So, we’re looking straight at Tenzen, as if you didn’t expect that. You also have 3 Cyans to choose from. Don’t worry about Cyan (4-007H) as he fits better in a FFVI deck. From the other two, I would go with Cyan (11-003) as his ability revolves around Samurais. You might as well add Hien (8-138S) and Gosetsu who searches for Hien.
And if you would like to stick with the FFXI theme, you can also add Shadow Lord (4-148L) a decent legend that comes in with Brave. Volker (5-020R) whenever a category XI Forward enters the field, you choose a Forward opponent controls and it can not block this turn. And Naji (10-011R) simply because he costs 1CP, and is a 7K blocker for you.
Anything that you would do different? Let us know in the comments.

I was looking up the Garage Sales on Craigslist. And, I stumbled upon a listing that seemed too good to be true. This guy was selling all these collectables, old Vinyl, Video Games, Action Figures, you name it, he had it.
On to the Card
Well, I definitely had the itch.
On to the card.
(6-050C). Chocobo Knight is a better version of Izana, as you can dull him and play a Chocobo from your hand onto the field. And Chocobo will let you play another Chocobo unto the field as he enters.