Posted on Leave a comment

Gutsco

*Spoiler Alert. This whole post is one big Spoiler.

“Haw haw haw! I have the power of fire! I can feel it coursing through my veins! But it’s not enough! I must defeat you, those who’ve been blessed with the light, to gain the true power of the crystal of fire! Now…die!”

Gutsco is a Thief that is chasing the Horns of Ice. He actually steals one and the Warriors of Light give chase. Once the Warriors of Light defeat Gutsco, he turns into a shadow, and follows the party to the Dwarven Hallows, where he steals both of the Horns of Ice.

After that The Warriors of Light follow him into the Molten Cave, straight to the Fire Crystal and with the Horns of Ice, he is able to get through the cave, where he obtains the power of the Crystal and turns himself into a Salamander to fight the Warriors of Light one more time.

And, one more time he loses.

And, that is pretty much Gutsco’s whole story.

Looked through Ultimanias and anything else, that could provide us with backstory, and there is nothing. Nothing at all.

Posted on Leave a comment

Fusoya – Card Analysis

Now that we have more than one card, we’re going to look at all of them. Starting off with Opus II.

Fusoya (2-116R)

“When Fusoya enters the field, choose 1 Forward opponent controls. Deal it 5000 damage

When Fusoya is put from the field into the Break Zone, choose 1 Forward from your Break Zone. Add it to your hand.”

3CP to deal 5000 damage to one Forward. Not bad for 3CP, there are some Summons that do less, for more CP.

Now if you’re able to find a way to send him to the Break Zone you’ll be able to grab one of your Forwards from your Break Zone as well.

Just leave him on the field to produce CP until you send him to the Break Zone to grab that Forward that you need.

Fusoya (2-146H)

“(D) : Choose 1 Forward. Deal it 7000 damage. Fusoya deals you 1 point of damage.”

A Light Backup here.

And I can see why this Fusoya has never really been used.

Sure, he only costs 3 CP, but to use his ability to deal 7000 damage to a Forward in exchange for a point of damage, doesn’t seem like a great deal to me.

There are better cards to use with similar effects.

Unless you’re trying to rack up those Points of Damage, leave this one at home.

But, I do like the artwork.

Fusoya (9-094L)

“The cost required to cast your Summons can be paid with CP of any Element.

When Fusoya enters the field, choose 1 Forward opponent controls. Reveal the top 2 cards of your deck. Deal it 1000 damage for each CP required to play the revealed cards. Add all the revealed cards to your hand.”

7CP to play this Lunarian. I’d say it;s a good deal, because once he comes in you’ll grab the top 2 cards of your deck and add them to your hand. Making Fusoya a 3 cost.

Not only that, but when he does come in you choose a Forward, and the combined CP of the 2 cards you just grab will deal it x000 damage. The x being the combined amount of both cards.

It’s like Opus II Fusoya but better, it can be 5000, it can be 2000 or it can be 20000 depending on what you have in your deck.

Fusoya (16-119H)

“When Fusoya enters the field, select the following actions from top to bottom up to the same number of Elements other than Water as the cost you paid to cast Fusoya.

“Draw 1 card.”

“Choose 1 Summon in your Break Zone. Add it to your hand.”

Choose 1 Character opponent controls, Return it to it’s owner’s hand”

Choose 1 Forward. Put it on top of it’s owner’s deck.”

Let’s see what we wrote when Emissaries of Light came out.

“A Five color deck?

It can work. You already have Soiree going all out this set.

Just add Fusoya to the mix, and you’ll probably choose up to 4 abilities to cast.”

And we’re going to keep it like that. Is Soiree still a thing?

If not you can always add Fusoya to a Warrior of Light deck.

Fusoya (20-100R)

“EX Burst When Fusoya enters the field, if you have 2 or more Summons in your Break Zone, draw 1 card.

When Fusoya attacks, you may cast 1 Summon of cost 2 or less from your hand without paying the cost.”

Well one thing is for sure.

If you’re playing this card, you’ll have a whole bunch of 1CP and 2CP Summons in your deck. Just so you can spam them whenever you have Fusoya attack.

Isn’t there an Emissaries of Light Braska with an S ability that you can use a Summon instead of Braska?

*hint hint

I think these 2 will go well together.

Posted on Leave a comment

Fusoya

” I am FuSoYa. My duty is to protect the slumber of the Lunarians.”

Ultimania entry.

A Lunarian, and the brother of Cecil’s father, Kluya. After sealing away the evil Lunarian known as Zemus many centuries ago, Fusoya has watched over his kin as they slumbered and awaited the evolution of the Blue Planet’s natives. Fusoya learns that Zemus aims to scorch the Blue Planet using the Giant of Babil, and he cooperates with Cecil when the warriors arrive on the moon. When Fusoya enters the Giant of Babil to destroy it, he frees Golbez from Zemus’s brainwashing. This allows him to spill the secret behind the births of both Golbez and Cecil.

Even though Fusoya wasn’t in Final Fantasy IV until the end, he still played a major part in the story. If it wasn’t for Fusoya, Zemus would have ended up completing his master plan. Fusoya tells Cecil and party that he is Cecil’s father’s brother. In other words he is Cecil’s and Golbez’s uncle. I’m pretty sure Cecil didn’t figure it out when Fusoya told him either.

Armed with a long list of spells, all of the spells actually, even Meteor and Flare, Fusoya is a force to be reckoned with. Although he doesn’t stay in the party for long, it should be fun for a while just casting spells left and right, just because you can.

And let’s not forget the beard. It’s long and stuff.

Posted on Leave a comment

Lumina – Card Analysis

First off, let’s check what I wrote when Opus XIII : Crystal Radiance came out.

“13-085R – Lumina

3CP to search for a XIII forward. Nothing exciting, but you would think that they would have done something better for Lumina.”

Have no fear, we will go into a deeper analysis today.

3CP – Lightning
Backup
Mysterious Woman
Rare

“When Lumina enters the field, you may search for 1 Category XIII Forward and add it to your hand.”

Now, when I said nothing exciting, I meant just that. Lumina is considered a Trickster in the game, so, you would think that she would do something devious to your opponent. Don’t get me wrong, you can never have enough searchers in your deck.

At the time of this writing, there are 93 Forwards that Lumina can choose from. There are FFXIII Forwards in every Element except for Dark. There shouldn’t be too much of a problem finding a Forward to grab from your deck.

Most of the cards in the FFXIII Custom Starter Set are great candidates for Lumina to search for. Especially that Light Lightning. You cant go wrong with that card.

I’ve looked long and far, and can’t remember if there is a card that searches for a Lightning Character, Backup, or any Character for that matter. I might be wrong, and find it later. And, If I do, I shall update this post.

Posted on Leave a comment

Lumina

“I have a name. It’s Lumina. And, I know a lot about you.”

SPOILER ALERT

If you haven’t played Lightning Returns and don’t want anything ruined, move along.

If you have, continue on.

Datalog Entry

-Lumina

This mysterious young girl appears to be able to control the power of Chaos, and likes to get in Lightning’s way at every turn.

It seems that she has met Snow before, and the two have more than just a passing acquaintance. but Lightning has spent the last five centuries in crystal, and she has no way of knowing what could have happened between the two.

Still, she cannot deny that the girl bears a striking similarity to Serah. But Serah is dead, and this Lumina seems to have her own goals.

 

So, just who is Lumina?

Lumina, is a vessel that was created when Lightning went into Crystal Stasis, in order to protect Serah’s heart to protect her from Chaos.. And, while Lightning was in Crystal Stasis, Lumina kept in contact with everyone that was a part of Lightning’s story.

From being there when Fang and Vanille woke up from their Crystal Stasis, to keeping Vanille company when she was lonely as the High Priestess. Showing Noel the oracle drive where he defeats Lightning, Giving Sazh a coffer of souls to collect Dajh’s Soul Fragments in order for him to wake up. Lumina also came in contact with Caius and Snow, but not Hope. Nothing to do with Hope, because Hope is dead. He’s just a puppet now. Bhunivelze’s puppet.