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Kardboard Chronicles II

07/28

It was a long day today.

We have good news though. We got our numbers for Gunslinger in the Abyss and it looks like we’re getting our full order. That means we’ll have plenty that will go up on the website.

We’re trying to have everything ready before the release next week. That includes our reviews on all the cards and all the cards listed and ready to go on TCG Player and eBay, along with the Full Arts on KardboardKorner.com.

Took the family out for ice cream, and took care of the orders.

Opus IV Dadaluma is unbanned. And then all my copies on TCG Player and eBay sold in a matter of minutes.

07/29

I had forgotten about the 30 day plan for the website. Well now it’s time to get back to it.

Check that the contact link in the footer is visible and clickable. I never had a contact link in the footer. So, I got one ready and it is now there. You can now send us an email straight from the link on the bottom. Checked it on Mobile as well and it’s working great. So, go ahead and send us some love.

Had to look for a Japanese Pokemon card I misplaced. Luckily I found it pretty fast.

Took care of the orders, and I passed out early.

07/30

Flea Market Swap. First thing in the morning. And there was nothing there for me. I did find an Xbox One but, I don’t really mess with them. I still have a bunch of Xboxs and games sitting at the office. It’s one of those items that aren’t high priority for me.

Headed to the bank, got my check for the Prerelease Kits that are coming in today. And, that means, I’ll be back on YouTube. Tonight. The video will be up by the time you read this, and I’ll probably have another one up as well.

Tested out that Metal Detector I got a couple weeks back, and it seems to be in good condition. Now, just need to find time to actually go and look for things.

07/31

Woke up to a flat tire. That’s never fun. Swapped out the spare and now I got to do some extra running around later today. Of course this happens when I’m already stretched thin with everything that’s going on.

That’s life though.

I just saw that one of my shorts on YouTube has gotten 1,500 views so far! That’s exciting, they usually top out at 500. I’m guessing everyone is getting excited about Gunslinger in the Abyss.

Got a couple of decks ready for Midnight PreRelease, hopefully they’ll be fun to play. The Bomb Squad, and OctoPirates. I’ll let you know how they turn out.

08/01

It’s August.

I thought my kids teams were going to be released today, but that got delayed to August 5th. Which is good, cause if they were released today, they would have had their first practice tomorrow and I would have been spent from Prerelease tonight.

Spent the day, doing the Gunslinger in the Abyss opinions. We’ve got 3 up already, 5 more to go.

Midnight Prerelease is tonight. We’re excited and ready.

Submitted 2 decks to Shantottocast’s Fix-It-Friday. (Give them some love, great people, and they help out the community tons!) Just to see what they had to say and how to improve them.

08/02

It was Midnight and Prerelease was ready to go. It was a small crowd, but fun none the less. Our winner walked out with an extra prerelease kit.

I was exhausted. The day went by slowly, and it takes me longer to recover from any late night activity.

My plan is to just get through the day, and go to sleep.

Again.

08/03

Woke up feeling a little better. And headed out to the Flea Market.

Actually found some first generation BeyBlades. I haven’t gotten a chance to look at them yet, but you know if they have metal on them, they are from earlier generations.

Took care of orders, while I watched SummerSlam.

All that’s left is to take care of everything before Gunslinger in the Abyss makes it’s way into my hands. We’ll have a very busy week.

Shop for Singes and more at our TCG Player Store!

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Crystal Dominion – Thoughts on Earth

15-064C – Vanille

Vanille is taking over Minfillia duties. Allowing you to grab 2 Forwards from the Break Zone when she enters the field.

Her 6CP cost goes down to 2CP, which is pretty good for a Backup.

15-065C – Scholar

Lost the card that’s supposed to win you the game. Scholar h ere will allow you to retrieve it back from the Break Zone. For a small price that is. What’s the top card of your deck compared to that Legend card that was just broken?

Next turn you’ll be able to shuffle your deck, and the card you retrieved will be closer to the top.

This card should have been a fisherman.

 


15-066C – Galuf

What would you like to do?

Gain a Crystal or Deal a point of Damage?

Odds are 50/50

Is it worth 5CP?

 

15-067R – Gijuk

Search for a Headhunter and then all the Headhunters can do things together. Like place Bounty Counters on each other. Dull and Break Gijuk and you can place 2 Bounty Counters on a Headhunter.

Don’t forget, Gijuk allows you to search for Lani (12-018H)

 

 

15-068R – Gilgamesh

You’re up-cycling Gilgamesh into a stronger Gilgamesh, and you have 8 Gilgamesh to choose from. I’m thinking You play them all, and towards the end, when you have at least 8 Gilgamesh in the Break Zone, you up-cycle to Gilgamesh (7-088L) and you go to town.

Add a Behemoth K or 2 for good measure.

 

 

15-069C – Cu Sith

Don’t like your hand?

Discard 3 Cards and Cu Sith who is already on the field, and draw 4 new cards.

You might get the card you need. You might not.

 

 

15-070R – Cait Sith EX

For 1CP, Ladies and Gentlemen, I’ll give you a chance to draw a card.

But it has to be a Forward. Which isn’t that bad. It’s Like betting on black. There’s a good chance you’ll get a Forward.

And, Since Cait Sith is already a Forward. There really is no drawback of playing him. Worse case scenario, you got yourself a blocker.

 

15-071H – Kefka EX

Just Like the final battle in FFVI. The Returners Vs Kefka, who now has become a God. Normally you would divide your party into 3 groups, and take on Kefka.

Here you divide their Forwards into 3 Groups and they only get to keep 1, while the rest are thrown into the Break Zone.

 

 

15-072R – Cid Sophiar

Freaky Friday Cid Sophiar.

Able to switch around certain abilities between 2 Forwards. Might be a good ability in a pickle.

 

 

 

15-073H – Cecil

The OG Dark Knight. Move over Batman, you ain’t got nothing on Cecil.

If you got a Crystal, you’re good. If not you shall receive 1 point of Damage when Cecil enters the field. Which isn’t too bad, because at 3 points of Damage, when Cecil is broken, you can search for another Cecil and play it onto the field. You’ll need another Crystal for that Cecil as well. Unless you go with another Cecil.

Souleater. Yes, please. Throw in a whole bunch of Cecil’s into your deck just so you can use this ability over and over. And, when it lands you’ll deal your opponent 2 points of Damage. Watch out for those EX Bursts.

15-074C – Zombie

Just in this set alone, Zombie has 7 targets. And, most of them are great ones to choose from, depending on what you’re playing.

Let’s just say, Cait Sith (15-070R) is a good choice. Same Element and you might even draw another card when you play him.

Other than that, Zombie becomes a Forward and breaks at the end of the turn.

 

15-075R – Titan EX

We’ve seen this one before. +2K and deal damage to a Forward. Works good in some situations.

 

 

 

 

15-076C – Titan

What would you do with +10K Power?

You’ll make sure you’re going to deal some Damage. Be it a Forward or to your opponent.

Either that or deal a Forward 7000 damage. Either way Titan here is set on Destruction.

He’s a one cost if you got a Crystal.

 

15-077H – Dadaluma

Here’s your counter attack. Just make sure to block, constantly.

8K damage to a Forward is more than enough to break most forwards. Just have Dadaluma out on the field and your opponent will try and find a way to remove him.

And, at 3 points of Damage he gains Brave and +2000 power

 

 

15-078C – Berserker

This Berserker has gone Berserk.

Of course, he will be attacking every turn, but when he does attack he also gains 5000 power. Every attack phase, Berserker will be attacking for 13000.

There’s almost no Forward that will be able to withstand this attack.

Unless of course, your opponent has the Clan Gully card.

 

15-079R – Ba’Gamnan

Do we have enough pieces for a Headhunter Deck?

Either way you should remember that you can play Lani with all these Headhunters. She’ll add Bounty Counters to Ba’Gamnan, and Bwagi. And she’ll also be able to gain +2K power that Ba’Gamnan can give here if he removes a Bounty Counter.

And with all the Headhunters entering and leaving the field. I’m sure you’ll have at least 4 to Break a dull Character.

 

15-080C – Geomancer

Geomancer here comes in gives you a Crystal, that you can use to play Cecil. After that, Geomancer dulls and heads over to the Break Zone, and gives Cecil Brave on the way out.

 

 

 

 

15-081C – Firion

Yes, the Rebels are coming out. Firion comes in this set as an Earth Forward. Seems he didn’t like Fire this time around.

But, having Firion come in and since you’re already playing Rebels he’ll have Brave, and +X depending on all the buffs he’ll get.

 

 

15-082H – Hecatoncheir

Deal 8K damage to all Forwards. You better have your Forwards buffed up, or your opponent has already taken down your front line.

Hecatoncheir here will take care of the rest.

 

 

 

15-083L – Rydia

Rydia already has self protection against Summons and abilities.

Rydia gains 2 Growth counters when she or another FFIV Character enters the field.

Rydia can cast a Summon once per turn by paying with Growth counters.

Rydia is a 2CP Forward.

Rydia is a Legend.

I like Rydia (15-083L)

15-084 – Robel-Akbel

Robel-Akbel, comes in and Breaks a Forward or a Monster. After that you’ll be grabbing a Backup at the beginning of Main Phase I during each of your turns. Thus, giving you a never ending supply of CP. Your best bet would be to find a 2CP Backup that send itself to the Break Zone with an on entry ability.