It’s been an eventful week. Lots of news and spoilers for FFTCG. And, we like that. It means we’ll soon be cracking some new packs. Hopefully with better luck this time.
Avalanche Vs Shinra Starter Set will be coming out next Friday. They should be here on time, but you can never be certain. Not at the moment. There are shipping delays everywhere and there is no end in sight for them. But, we’re feeling optimistic.
We should have a couple more Opus XIV videos coming up, we still have a booster box and a couple of Prerelease kits to crack open. Still looking for that elusive Cloud Full Art. It’s got to turn up somewhere.
Cause sometimes when you look close enough, you’ll find things you missed at the warehouse. Like Opus XI Prerelease kits, or Tifa Tins just laying in the corner, because you misplaced them and thought they were sold already. Doesn’t matter the reason, we have them. And if we look a little deeper we might just find some more Opus XIII boxes. Maybe Lightning isn’t that far off.
War of the Visions
-Spoiler Alert-
Muraga is one hungry fellow, and because of that everybody dies. I think 10 characters we’re devoured or slain by Muraga in the last chapter. I lost count. Except for King Robb. That was Mont.
Damn those snakes. Every single last one of them. They are the bane of my party’s existence. I can’t seem to get passst … well I just did as I was writing this. Luckily, for me I can hire a companion. Starlight Elena, just cut those snakes down just like King Robb did. Only, she didn’t get bit by them.
And, Englebert is still alive. This is getting interesting.
-End Spoilers-
Don’t forget.
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On the the card.
At 2CP, this card is a no brainer. And with those abilities, she’s deadly. starting at 4K, but each Earth or Water forward gives her +2K. You can just throw her in a deck with Vikings and call it a day. Now if you control 3 other Forwards that are either Earth or Water, she’ll have 10K. And, at 10K she deals your opponent 1 point of Damage at the end of the turn. Your turn, and your opponents. The game will pretty much take care of itself if you just pass and defend Sophie. 
On to the card
Ideally you would want to play Cagnazzo first, in order for him to get the Water Counters, then you would play Scarmiglione, for next damage dealt is double to one forward. Rubicante to deal that forward a minimum of 10K. And finally Barbaricia to deal 8K to one Forward since you’ll have a total of four Archfiends on the board.
Then there is Mioune (5-067R) and Chocobo (10-055H), both will let you return Golbez to your hand, in order to play him once again at Damage 6 and search for 4 cards. Now imagine that you can grab up to 16 cards in one turn. Combine that with a Well timed Sheoll from Illua (5-099H), and I believe that you can clear the board and win the game in 1 turn. A little tweaking here and there, but it is possible.