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Yoichi’s Bow and the Wielder

Maria, probably your best bet at a Mage while playing FFII. But, here she’s more of a Time Mage in a sense.

“I’m looking for my long-lost brother. If you know anything about him, please let me know.”

Maybe, Leon will be a Dark card this set.

On to the Card

Maria

2CP/Light
Forward
Warrior/Rebel
Category – II
Legend
5000 Power

“The Forwards of cost 2 or less other than Maria you control gain +2000 Power.

When Maria enters the field, choose up to 1 Backup you control, Activate it. It loses all it’s abilities and also becomes a Forward with 8000 power. (This effect does not end at the end of the turn.)”

And there you have it. Finally, a way to recycle your Backups. Especially the ones that come in with an upon entry auto-ability, and then they have nothing else to do, except give you 1CP every time you dull it.

Any Backup that allows you to search for another card will be a good choice. Other cards that will work are ones that cause damage to Forwards when they enter the field. Backups that allow you to draw a card. At least that is how I see myself playing this.

You’ll probably be playing all the 2 cost Forwards you can get, giving them +2K power. That along with … I would have said Opus I – Maria, but that is a no-no. But, along with another Backup that boosts the power of your Forwards, those 2 cost Forwards should be hitting pretty hard.

Well, that is my thoughts on Maria. What are yours?

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Win-A-Box

If you can, but how will you know if you don’t try?

July 10th, 2022

We’ll be holding a Tournament along with Game Knight Chicago once again. Prizes for Top 8 once again. That means you’ll have a decent chance to walk away with something. Plus, you’ll get a couple of packs just for entering. Plenty of Vendors will be present once again. We’re sure someone there will have something that you’re looking for.

Let’s get down to it.

Pescodon Banquets
6254 S. Archer Rd
Summit, IL 60501

$25 Entry Fee, comes with 2 Booster Packs
Starts at 1PM – Registration from 11AM – 12:45PM

Standard Format
Swiss Rounds – 30 min, 1 match
Top Cut – 60 min, Best of 3

Prizes
1st Place – Emissaries of Light Booster Box and Foil Promo
2nd Place – Emissaries of Light Prerelease Kit and Non-Foil Promo
3rd Place – FFX Custom Starter Set, and Non-Foil Promo
4th Place – 4 Booster Packs and Non-Foil Promo
5th-8th Place – Booster Pack and Non-Foil Promo

And, there you have it. You all better come down and have a go. I’ll probably be entering the Tournament this time, dusting off the Kardboard and I’m getting ready to take you all down. I got a couple of Ideas for a deck, we’ll see which one I bring.

See you all there!!!

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Volatile Spark

I can’t believe it’s Spoiler Season. I feel like I just finished doing my reviews for Emissaries of Light.

Well, I kinda did.

And, here I thought I would have a lot more free time now.

Anyways onto the card. From beneath the Shadows comes the Shadow Hunter. Or Noel, he’s gone Commando.

2CP – Wind
Forward
Job : Commando
Category : XIII
Legend
5000 Power

“When Noel attacks, you may remove Noel from the game. If you do so, at the beginning of your next Main Phase 1, play Noel onto the field

When Noel enters the field due to an ability of Card Name Noel, select 1 of the 3 following actions. “Choose 1 Character of cost 4 or more. Break it.” “Noel deals your opponent 1 point of damage” “Search for 1 Forward and add it to your hand”

Damage 3 – Noel gains Haste.”

As you can see, Noel is the Buy a Box Promo. A decent looking card, but what Noel does, is what we’re here for.

All you need to do is play Noel onto the field, and find a way to protect him. As he’ll be removing himself from the field and re-entering during your next Main Phase 1, and dealing your opponent 1 point of damage.

Now to get the full effect of this ability you would like to get yourself to 3 points of Damage as soon as possible. That way Noel will be able to attack from the get go. If not I’m sure there’s a Backup that will grant Noel Haste. Lightning (7-102R) will be a perfect choice. You’ll just Dull Lightning, every turn to give Noel Haste, and quickly attack and remove, for that 1 point of Damage during your next Main Phase.

Since we’re already going with Wind/Lightning, might as well add Kunshira to the list. And, that shall be the base of your Noel deck. Or, at least my deck.

What are you all planning to do with this card?

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Emissaries of Light – Light & Dark Thoughts

16-127L – Warrior of Light

Throw Warrior of Light into a Chocobo deck, and have Warrior of Light attack with almost unlimited power. 15000 power does not sound unreasonable here.

Once you have all your Chocobos on the field, You’ll attack with Warrior of Light, and during your opponents turn you will remove Warrior of Light from the game, granting protection to all your Forwards. None can be broken. …. Maybe I’m wrong. I’ll have to look into this, and I’ll update this if it’s wrong.

But, if I’m right, after your opponent is done swinging, you’ll have a full board of feathered Chocobos to take down your opponent.

16-128H – Bartz

This is one card that needs the Full Art treatment,

At 1CP/5K, Bartz doesn’t seem that strong, but his abilities are pretty decent.

You can Break a Forward for 4CP. That in itself is worth trying this card out.

And, once Bartz is in the Break Zone, you can pay 2CP and hopefully grab a card from your deck. We say hopefully, because you reveal the top 5 cards and see if you find a Job Warrior of Light.

16-129L – Chaos

Is this the answer to Soiree?

It, can be. If you know your opponent(S) will most likely be playing Soiree, the cost for Chaos is reduced immensely. You might even be able to play Chaos for free if they have all 6 elements on the board.

As soon as Chaos enters the field you can grab one of your opponents Forwards. They get to choose.

During your next turn, you can chuck that Forward and Break another Forward.

Maybe it’s not the whole answer, but you’ll be able to get rid of a couple of Forwards.

16-130H – Twintania

A Monster/Forward Beast, that can constantly target a Forward your opponent controls and deal it 7K damage.

Gigaflare Counters will be a hot commodity when your playing Twintania, as each Gigaflare counter equals 7000 damage. GigaFlare and attack.

I’ll take 3.

 

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It’s all Gone

Maybe it’s time for a new Computer.

I was working on the Water reviews for a couple of days now, and apparently I didn’t save anything. Does anyone know if there’s a way to recover lost progress? Didn’t think so.

It almost reminds me of the joke with Jesus and the Devil. I should start saving more.

Now, let’s see.

We have the Army of One Tournament this Sunday @ Pescadon. We’re expecting lots of people. You read about the Prizes, soon you shall see them. I’ll take some pictures and post them up on Social Media later on today.

You should come out. Game Knight Chicago holds Pop-up Markets. There should be plenty of Vendors there, including us. We’ll have your FFTCG, your Pokemon, some MetaZoo, and other TCGs as well. Boxes, Packs, Decks, Singles, Sleeves, Toploaders and most of your TCG needs.

You’re right, Astral Radiance did come out last Friday. You might be wondering why they aren’t up on the site. It’s quite simple. We were already Sold Out, by Pre-Orders and what we needed to have on hand on June, 5th.

And the FFTCG Anniversary Collection has been delayed to June, 10th. I would reserve a copy. Just in Case. It always seems like I’ll either get more than I need or not enough.

Time to restart the Water Review.