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A Week in Kardboard

10/06

Started off the day like any other Monday. Took the kids to school, came to the restaurant, and started on the Week in Review, and Card of the Week Posts for Instagram and Facebook.

Started working on Spoiler Season. Still need to finish up the Starters to post them. Those will be up by Friday. The Latest.

Took the whole family out for practice today. Mostly worked on passing, and a little bit of dribbling.

Yeah, Monday’s are a bit slow around here, but it sets up our week.

10/07

I just realized that our Sticker Machine was out of Pokemon cards! So, I had to look for cards to restock it. I usually fill it up with Japanese cards, as the kids that get them always get excited. Always Holos, and always at least Double Rares. That’s what keeps them coming back.

Still trying to figure out what I got to do with the Jeep. It seems like lately all of my cars have problems in one way or another.

10/08

Busy day today. The Starter Sets are selling consistently.

The kids had Soccer Practice today. Picked them up from school, and we headed straight over there. The Coach said if anyone scores a goal from the other side of the field, all of the coaches will run a lap around the field. Guess who put it in? Yep, my kid. My kid had the coaches running.

Did a restock for Resurgence of Power on TCG Player and eBay.

Night time was 99 Nights in the Forest time. My daughter didn’t want to play, and me and my son beat our record by a couple of days. She was so mad that she wasn’t playing. Oh well. We can all play again tomorrow.

10/09

Had a whole bunch of Bulk come in today. 13,500 MTG cards. And, now they all need to be sorted. I usually do it in few stages. First I sort by Decade, then Year, then Set, then Alphabetically. I got through about 4,500 today. Then I ran out of time and had to go get the little ones from school.

The lights went out in the Bathroom. Instead of just changing a bulb, I decided to change the whole fixture. Or at least try to. I got it all hooked up, and for some reason the light stayed on. Couldn’t turn it off. So, I just took it down and tried to figure out what I did wrong.

A little bit of Roblox with the kids, and I was off to bed early.

10/10

It’s time to tackle that Mountain of MTG Bulk.

But, first we posted our review for the Starter Sets that came out last Friday.

It was a busy day at the restaurant and didn’t get a chance to get much done. Lot’s of running around. Driving around actually. But, it’s all right. I have to keep myself busy, if I don’t, I get lazy.

10/11

Today is the last game before the tournament next week. My daughter was sick today, so she didn’t come to the game. Just my son. He was feeling a bit sick last night as well, but I woke him up in the morning and he said he was feeling good, and wanted to go play.

So, off we went. We got there a bit early. There wasn’t too much traffic this morning. Our team had just enough kids to play today. I knew one other kid wasn’t going to come today, and my daughter was sick, but there were 2 more kids that didn’t show up.

Doesn’t matter, that just means my kid will play the whole game.

And, he made me proud just like always. He started out on Defense. Made a clean sliding tackle. Then he played goalie today. No one scored on him. After that he was in the Midfield and finally Forward. He didn’t score, but he created chances. We did lose, 4-1. And that’s ok. It’s next week that we have to worry about.

But, the referees suck. One kid on the other team had 4 blatant hand balls, and they never got called once for it. One was even in the penalty box, and nothing. But, my kid does a header, and he gets called.

After the game, we got a snack, and went to play a bit more soccer.

10/12

I didn’t get much sleep last night, and I am tired.

Finished up the first sort for all of the MTG bulk that came in.

Took a nap.

Got the orders ready to be shipped out, even though I think the Post Office is closed tomorrow.

Played 99 Nights in the Forest, with Naki and we’ve all been trying to get my wife to play with us. Hopefully she will. It’s a fun game when we’re playing all together.

Shop for Singles and More at our TCGPlayer Store!

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Retired Blitzball Player

Wakka (1-180R)

3CP/Water
Backup
Blitzballer
Rare

“The Water Forwards you control gain +1000 power.”

I like these cards that buff you elemental Forwards by +1K. 90% of the time, if I’m building a deck, these cards are in there. At least one copy.

But, preferably 3.

Wakka (1-216S)

4CP/Water
Forward
Blitzballer
Starter

“When Wakka attacks, choose 1 Forward you control. Until the end of the turn, it gains +1000 power for each Forward you control.

Status Reels (S)(Wa): Choose 1 Forward. Until the end of the turn, it loses all its abilities and its power becomes 1000.”
Attack and Buff at the same time.

And, this one isn’t just a measly +1000 power, not saying that +1000 isn’t good, it’s +1000 power for each Forward you control. So you can take that Tidus (1-163L) and buff him by as many Forwards times two. And, if you have your back up against the wall, Tidus will do what he’s supposed to with Blitz Ace.

But, wait I thought we were talking about Wakka.

Wakka (7-126C)

2CP/Water
Backup
Guardian
Common

“(D): Choose 1 Category X Forward you control. It gains +1000 power until the end of the turn.”

Compared to the other Wakka’s this one just isn’t cutting it.

I wouldn’t use this one, when you have so many other choices.

Wakka (16-138S)

2CP/Water
Forward
Guardian
Starter

“You can remove 3 Reel Counters from Wakka to use Wakka’s special ability without paying the cost.

When Wakka or a Category X Forward enters your field, place 1 Reel Counter on Wakka.

Aurochs Spirit (S)(Wa): Choose 1 Forward. It loses all abilities until the end of the turn. Break it.”

Let’s see what we wrote when Emissaries of Light came out.

“I don’t know. I still think the Opus I Wakka was the best one. Same can be said about Shantotto.

But, being able to Break a Forward for a couple of Reel counters isn’t too shabby.”

The question is, how many FFX Characters can you get on to the field, and how fast can you get them on the field. Remember each one gives Wakka a Reel Counter, and with 3 of those counters, you can break one of your opponents Forwards.

Bring on the Aurochs!!

Wakka (18-102C)

3CP/Water
Backup
Blitzballer
Common

“EX BURST When Wakka enters the field, reveal the top 3 cards of your deck. Add 1 Water or Category X card among them to your hand and return the other cards to the bottom of your deck in any order.”

Resurgence of Power came out less than a year ago, and this is what we had then …

“A backup to play if you’re playing a FFX themed deck, or mostly Water.

Wakka let’s you reveal the top 3 cards of your deck and hopefully you’ll grab a card. There’s a good chance you will if you’re playing this Wakka.

This ability also comes off an EX Burst so there’s that as well.

But, from the 4 other Wakka’s available, 3 of them are better than this one.

Prove me wrong.”

Well, we can’t say we were wrong. I still stand by that.

But Mono-Water/X with the Dawn of Heroes Yuna, and Emissaries of Light Tidus,it might be worth having this Wakka on board.

Wakka (20-126C)

7CP/Water
Forward
Guardian/Blitzballer
Common

“The cost required to cast Wakka is reduced by 1 for each Backup you control.

When Wakka attacks, you may put 1 Backup you control into the Break Zone. When you do so, choose 1 Forward. Deal it 8000 damage.”

Dawn of Heroes, is more like Dusk of Heroes since Beyond Destiny is right around the corner.

“Well, at least we figured out what to do with all those free Backups that we were getting.

You now have a way to use them as fodder for Wakka when he goes into attack mode.

Every time Wakka attacks, he grabs a Backup and throws it like a Blitzball at one of your opponents Forwards for 8000 damage.

Sure 7CP might be a bit much to play Wakka, but it is reduced by 1 for each Backup that you have on the field.
You should be only paying 2CP to get Wakka on the field. Maybe a little bit more.

“Wakka, wakka, wakka”

We’re just going to keep that like that.

“Wakka, wakka, wakka”

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Anniversary Collection Set 2024

What’s that? Announcing a new Anniversary Set, when the Dissidia Collection isn’t even out yet. Well, I’m sure you would do it too. Get on the Hype train, because Shinra SOLDIERS are on the box.

Plenty of Reprints, plenty of Promos, plenty of cards. Means Plenty of reasons to buy this collection. Number 1 being the paper playmat.

The Reprints will range from Opus I all the way to Resurgence of Power.

What I like about these Collections is that it is a great way to get into the game, as many staples are in it. I remember building a deck and just grabbing half the cards from the first Anniversary Collection Set, I just didn’t feel like searching for them.

This is actually coming out sooner than I expected as well. February 2024. That’s only 6 months away, 4 months after the Dissidia set comes out.

https://fftcg.square-enix-games.com/en/news/final-fantasy-trading-card-game-anniversary-collection-set-2024

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Krile – Card Analysis

Plenty of Kriles to choose from. Well not that many, but we do have 4 different ones.

Krile (3-078H)

2CP/6000
Earth
Forward
Mystic Knight
Hero

“Spellblade: Fira (S)(F): Deal 6000 damage to all the Forwards opponent controls.

Spellblade: Thundara (S)(L): Choose up to 2 damaged Forwards. Break them.”

With 6000 power and 2 abilities, this Krile wouldn’t be more than a Rare these days. Sure you can use both abilities in one turn, if you have the extra Kriles on hand to break a couple of your opponents Forwards.

If you have a hand full of Kriles, you can wipe out all of your opponents Forwards.

I mean, it could work.

Krile (7-068H)

4CP/8000
Earth
Forward
Warrior of Light
Hero

“The cost required to cast your Summons can be paid with CP of any Element.

When you cast a Summon, choose 1 Forward. It gains +1000 power until the end of the turn.

Discard 1 Summon: Until the end of the turn, Krile cannot be chosen by your opponent’s abilities.”

This Krile is great for a Summon based Earth deck. Allowing you to pay for all of your Summons with CP of any element. And, when you do cast a Summon, Krile gives a Forward +1000 power.

Krile also gains protection from your opponents abilities, when you discard a Summon.

Krile (12-061L)

2CP/5000
Earth
Forward
Warrior of Light
Legend

“When Krile enters the field, choose 1 Summon from either player’s Break Zone. You can cast it as though you owned it this turn. If you cast it, remove that Summon from the game after use instead of putting it in the Break Zone.

(1)(D): Choose 1 Summon from either player’s Break Zone. You can cast it as though you owned it this turn. If you cast it, remove that Summon from the game after use instead of putting it in the Break Zone.”

“Does your opponent have that Summon that you forgot to put in your deck, today? Well you can now cast it at will, if your opponent has placed said Summon n the Break Zone! Simply, Play Krile onto the field and grab that Summon to play it right away.

If Krile is already on the field, no worries, just pay the small cost of 1CP if Krile is active, and cast away that Summon like no tomorrow.”

That’s pretty much it. Summon Heavy, on both sides.

Krile EX (18-055R)

4CP
Earth
Backup
Warrior of Light
Rare

EX BURST When Krile enters the field, select 1 of the 2 following actions.

“Choose 1 Summon in your Break Zone. Add it to your hand.”

“Choose 1 Category V Forward in your Break Zone. Add it to your hand.”

I just wrote about this a couple of sets back, let’s see what it was.

“Just lost a card you need to the Break Zone?

Have no fear, Krile here will grab that card back. But, only if it’s a Summon or a Category V Forward.

If you’re playing Krile you’re probably already playing a FFV themed deck for the most part.

I had her in my Pre-Release event and did use her quite a bit.”

Well there you have it. I shall stand behind what I said when Resurgence of Power was first released.

Out of the 4 cards, there are 2 that I like. And, I must say the Legend isn’t one of them. I’m sure plenty of people will disagree with that.

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Site Update 20230122

Happy New Year, and Lunar New Year and all the other holidays.

We’ve been back at work behind the seems as usual. Slowly adding more singles to the website. We finished Resurgence of Power, and slowly started Opus I.

We will be doing Opus I slowly, as we have Wave 1 cards mixed all together with Wave 2 and we need to slowly sort them all out. Plus we figured to slowly start a Wave 1 guide. We’ve been searching near and far and in between, and we believe we’re slowly starting to crack the code on all the cards that don’t have a distinct characteristic to show you that it is definitely Wave 1 or Wave 2.

As always these are our opinions and they may be wrong, unless we have something verified we won’t know 100% if we a right or wrong. The cards that we are 100% sure we will have “Verified” in the title. All the other cards will be just our opinion until they are verified.

Be on the lookout for more Events and Vendor Shows coming up.