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Enter the Zero World

This one should be interesting, but we have an idea. Maybe it’ll work, maybe it won’t. There’s only one way to find out.
First things first we need to bring out Necron, and base the whole deck around the fact that Necron can deal a point of Damage at the end of each of your turns, as long as there are at least 3 Dark Characters on the field.

Next we need a way to grab Necron. Ysayle (6-022R) and Laguna (9-037C) are both great cards that allow you to search for Necron when they enter the field.

Let’s get to some Dark Cards, to make use of Necron’s ability. Spiritus is at the top of the list, as we’re actually going to grab 2 different Spiritus. Spiritus (6-129H) and Spiritus (13-104L). 3 copies of each as they both allow you to search for a Dark Forward.

The Emperor (1-185H) because he is able to recycle himself, if he gets broken. That way you’ll still have the same amount of Dark Characters on the field, as he comes back into play dull.

Twintania (16-130H) and Vinera Fennes (17-129H) both are cheap Dark Forwards. And, since most of the cards we’re playing are high cost we do need a couple of the cheaper ones to keep us balanced.

We’re going to go right ahead and add Garland (IX) (8-026L), cause it still is a great card. And, it needs to be used more often. Plus dulling and Freezing a card every turn is great.

We need more Backups.

Devout (1-048C), Always a decent card to have, as you can grab a Forward from the Break Zone and play it to the field. You can’t grab Necron, but you can grab plenty of Dark Forwards that might already be in your Break Zone.

Rinoa (2-048R), we’ll grab her, to search for Laguna, to search for Necron.

Cid (WOFF) (4-034R), This is a great choice for the Character that turns into a Dark Character. As Cid (WoFF) cannot be broken. And, it’s only 2CP.

Let’s add Chocobo Eater (19-027R) and Flan (19-031C) cause this deck looks like it can use a couple of Monsters. Flan pretty much regenerates, and Chocobo Eater can remove a Forward.

Mateus, the Corrupt (5-044C) that way you can Attack with a Dark Forward, without worrying about it being blocked, and possibly sent to the Break Zone.

Zalera (9-025H) to break a Dull Forward, and Shiva (19-022R) just because it is a Free Summon!

Forwards

3x – Spiritus (13-104L)
3x – (Twintania (16-130H)
3x – Vinera Fennes ((17-129H)
3x – Garland (IX)(8-026L)
3x – The Emperor (1-185H)
3x – Laguna (9-037C)
3x – Necron (12-021R)

Backups

3x – Cid (WOFF) (4-034R)
3x – Rinoa (2-048R)
3x – Devout (1-048C)
3x – Ysayle – (6-022R)
3x – Spiritus – (6-129H)

Summons

3x – Mateus, the Corrupt (5-044C)
3x – Zalera (9-025H)
2x – Shiva (19-022R)

Monsters

3x – Chocobo Eater (19-027R)
3x – Flan (19-031C)

Plan of attack is to bring out Necron, and get your 3 Dark Characters on the field. Just Find a way to keep those Dark Characters on the field, and you’ll slowly watch your opponent’s Damage rack up until he gets 7 points of Damage.

It’s a waiting game.

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Hokuten – Version 1.02

We’re going to do this a tiny bit different. We already know we’re not building and strong decks. We’re just making decks to have fun with. Zalbaag’s deck will be no different. In fact we’re going to look straight into Final Fantasy Tactics and see what we can come up with. Let’s take a look into the battles.

But, first.

We can’t have a Hokuten Deck without the Lord Commander himself, so we are throwing in 3 copies.

First battle Zalbaag commands Argath (or Algus) to kill Tietra, so we need Argath in. 3 copies because Argath makes your opponent discard a card when he enters the field.

Along with a couple Knights and Black Mages, although the Tactics Knights aren’t great at all. Just bodies that have no abilities. And the Black Mages, are just a little better than the Knights. Maybe we’ll just lave them out.

The next battle Zalbaag is in he is your ally, So, we’ll be adding in Ramza. Two of them to be exact Ramza (3-119L) just for the fact that he gains +1000 power for every Final Fantasy Tactics Forward that you control, and Ramza (7-118L), because he can become a cheap and powerful Forward if you have a lot of Forwards on the field before you play him. And, If this Ramza has over 10,000 power, every time he attacks, you can break one of your opponents Forwards, as long as it is 3CP or less.

Next battle Zalbaag is a part of the Undead. and fights against you with Archaeodaemon and Ultima Demon and we have none of those Monsters as cards yet. I thought this was going to be a lot more interesting than this.

Let’s see what else we can add? How about Dycedarg (4-105R), he is Zalbaag’s brother and do work together. Up until a certain point, I’ll leave that at that. Plus when he enters the Break Zone, he Dycedarg deals 7000 damage to one of your opponents active Forwards.

Next let’s find a way to search for Zalbaag. Aldo (10-086C) allows you to search for a Lightning Forward, and Duke Goltana (1-134R) allows you to search for a Knight. And, since Ramza and Dycedarg are both Knights, I think we finally have a plan for this deck.

Knights it is.

So, we need Ovelia (1-156C) to give all of our knights +1000 power. We’ll also add in Class Sixth Moogle (9-097C) to help us pay for Water. Now that we have water on hand, We shall add Beatrix (12-103H) to lower the cost of our Knights.

Agrias, we need Agrias (7-106L). She costs 6CP but with Beatrix it’ll be 4CP and if you find a 3CP Character it’ll be 1CP.

We’re going to add Princess Sarah (11-128H) just so we can play Argath. We’d take Argath out, but he plays a part in Zalbaag’s story.

That means we have Ice, let’s add some more Ice. Lasswell (16-042R) to dull and Freeze, and have your opponent discard cards. Charlotte (13-023R) cause she is a great Meat Shield.

As for Summons, we’ll take Ixion (17-090R), Leviathan (2-140C) and Shiva (19-022R)

And, there you have it Hokuten V1.02

Forwards

3x – Argath (1-033C)
3x – Beatrix (12-103H)
3x – Charlotte (13-023R)
3x – Lasswell (16-042R)
3x – Zalbaag (1-136C)
3x – Ramza (3-119L)
3x – Dycedarg (4-105R)
3x – Ramza (5-118L)
3x – Agrias (7-106L)

Backups

3x – Princess Sarah (11-128H)
3x – Ovelia (1-156C)
3x – Class Sixth Moogle (9-097C)
3x – Duke Goltanna (1-134R)
3x – Aldo (10-086C)

Summons

3x – Leviathan (2-140C)
3x – Ixion (17-090R)
2x – Shiva (19-022R)

This one does seem a little forced, compared to other deck ideas we have done.

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Gutsco – Clan Borzoi

Get ready for Clan Borzoi.

A bunch of thieves ready to take you on to get closer to the Horns of Ice. Well that’s what they were saying earlier, when they came through, looking for some cards to add to their deck.

First things first we’ll need 3 copies of Gutsco, simply because he is the leader of the Clan. When you say it like that it doesn’t sound too great. He’s the leader of Clan Borzoi, at least in FFTA.

First off we need to find a way to search for Gutsco, and I don’t believe there is a way. I might be wrong, but I don’t think there actually is a Fire Searcher. Except for Magissa, but she needs to be hit for 4000 damage before she can use her ability.

Never the less, it is a 3 cost Fire Forward that she searches for an plays straight to the field. So, we will be adding her, just so we can say we got a way to search for Gutsco.

There is also Meeth (7-017H) that can help you search for Gutsco, as long as you discard a card of 3CP. So, we’ll go ahead and add Meeth. If Gutsco is already on the field you can search for a Lieutenant. Lieutenants you ask?

Let’s bring out the Lieutenants. We have Bel Dat (20-056H) to let you play cards from your opponents Break Zone, Zidane (16-048H), to steal cards from your opponents deck, and Paul (6-056H) to slowly destroy cards from your opponents deck, every time he deals damage to your opponent.

Next we’ll just add Capricious Thief, because he’s cheap and can’t be blocked by Forwards that cost 5CP or more. Plus, Capricious Thief (2-059C) has thief in it’s name.

Summons, we picked Amaterasu, because it’s Amaterasu. You can’t go wrong with that.

Diabolos (15-053H) and Valefor (1-198S) Just because they work well together. And, if you do it right, you can clear all of your opponents Forwards from the board. In other words, Board Wipe your opponent!

On to our Backups.

Larkeicus (13-014R) to remove a pesky Forward from the game, for as long as Larkeicus is on the field. Rikku (2-071R) To activate all of your Forwards when she enters the field. Chelinka (15-045R) to give Zidane Brave and the ability to attack twice this turn. Allowing you to grab 2 cards from your opponents deck. White Mage (13-042C) to grab the first Fire card that shows up from your deck as you slowly reveal the cards one by one. Samurai (16-009C) to grab Gutsco from the Break Zone, and play him onto the field. Iedolas (18-131S) for the same reason we added Samurai.

As for the rest of the cards, we just added a bunch of Standard Unit Thieves, just to make sure that Clan Borzoi will obtain the Horns of Ice.

Forwards

2x Thief (4-059C)
3x Capricious thief (2-059C)
3x Paul (6-056H)
3x Zidane (16-048H)
3x Bel Dat (20-056H)
3x Gutsco (14-010H)
3x Magissa (12-017H)

Backups

1x Larkeicus (13-014R)
1x Thief (18-043C)
1x Thief (1-070C)
2x Rikku (2-071R)
1x Thief (3-055C)
1x Thief (5-055C)
3x Meeth (7-052H)
1x Thief (7-052C)
1x Thief (17-048C)
2x Chelinka (11-049R)
2x White Mage (13-042C)
1x Thief (8-052C)
2x Samurai (16-009C)
2x Iedolas (18-131S)

Summons

3x Diabolos (15-053H)
3x Valefor (1-198S)
3x Amaterasu (12-002H)

What would you all do with Gutsco?
Let us know in the comments.

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Fusoya – Lunar Summon Co.

I was between 2 Fusoyas for this deck, and then I just decided to use both of them. Fusoya (20-100R) and Fusoya (9-094L). Both Fusoyas are Summon based. One allowing you to play low cost Summon whenever Fusoya attacks, and the other one let’s you pay for your Summons with CP of any Element. This gives us an idea for part of the deck.

Now, in order to stay true to Fusoya, we’re going to bring in his nephews Cecil, and Golbez. This is going to be a family affair.

Cecil (9-109H) in order to protect Fusoya, When he’s casting those Summons, and Golbez (9-087H) to use his ability to play a Forward from the top of your deck onto the field, without paying the cost. It’s a Crap shoot.

Since we’re going to be adding a whole bunch of Summons, we’re going to add Yuna (20-117L) to the deck, to use Holy due to having so many Summons in our Break Zone. And, since we’re going to be spamming Holy, we need as many Yuna’s in our hand to help us cast Holy. We added (1-214s), (2-138L), (1-177R). We doubt we’ll be using these Yunas on the field, as they’ll only be used to cast Holy.

We’ll need to protect that Break Zone, so we’re using Kalmia (18-090R).

Class Sixth Moogle, as it can produce Water CP, Summoner (4-136C) for protection against some of your opponents Summons. Chadley (20-098C) so we can grab a Forward we need from the Break Zone.And Red Mage (12-073C) to let us break a Forward whenever we cast a Summon.

The rest can be filled with Summons, 1CP or 2CP, so Fusoya can cast them whenever he attacks. And, those Same Summons will be used to calculate the power of Yuna’s Holy whenever she casts that.

And, that is the plan. Spam Summons, and Holy whenever you can.

Forwards

Yuna (1-214S) x3
Fusoya (20-100r) x3
Yuna (2-138L) x3
Cecil (9-109H) x3
Golbez (9-087H) x3
Yuna (20-117L) x3
Fusoya (9-094L) x3

Backups

Yuna(1-177R) x3
Summoner (4-136C) x3
Class Sixth Moogle (9-097C) x3
Chadley (20-098C) x3
Red Mage (12-073C) x3
Kalmia (18-090R) x3

Summons

Raiden (10-100C) x2
Diabolos (15-053H) x3
Valefor (1-0198S) x3
Neo Bahamut (6-018R) x2
Cu Sith (10-068C) x2
Ramuh (10-102H) x2
Ixion (17-090R) x2
Unicorn (20-118H) x2

And that is the Fusoya deck and plan.
What would you play? Let us know in the comments.

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Lumina – Deck

As we take a look at Lumina’s ability it reads, “When Lumina enters the field, you may search for 1 Category XIII Forward and add it to your hand.”

That simply means, we need to fill up this deck with as many FFXIII Forwards that we can. And we do have a lot to choose from. But, we’re going to keep this as Characteristic as possible. We’ll Start off with Lightning and Serah. In the beginning I was trying not to use Lightning (19-138S), but for a deck filled with FFXIII Forwards, you need to use this card. Buffs and draws, and damage.

Serah? We went with Serah (16-032H). Ice Forward, that if played after you have 2 Ice Characters on the field, your opponent discards a card. If you have a XIII Forward you draw a card.

Moving on forward. Noel (19-136S) is our next Forward. Coming in with Haste and a buff for every FFXIII Character you control. Cid Raines (19-135S) is also here. You can tell we’re pretty much using the FFXIII Custom Starter Set for most of it. (If it ain’t broke, don’t fix it.) So, we’ll just add Vanille (19-129S), Fang (19-131S), and Snow (19-132S) to round it out.

And, that’s still not enough. Especially cause there’s hardly any Lightning Forwards and Lumina is Lightning. We’ll just roll the dice and grab Lightning (19-082H), Anima (11-099H) and Cid Raines (19-135S), Yes they are all FFXIII Forwards. This way Lightning’s abilities will go off, and so will Serah’s when she enters the field, and also Noel’s. These 3 will be your main attackers.

For Backups, we’ll add Lebreau (5-151S). I usually go for the Opus I Lebreau, but we don’t have enough Fire Forwards to warrant that card. Class Second Moogle (10-016C), to help us with Ice CP. Mog (XIII-2) (1-196S), because he acts just like Lumina and searches for a FFXIII Forward. and Jihl Nabaat (1-193S) cause that still is a great card.

As For Summon, we’re just grabbing Bahamut, because with Fang on the field he becomes a Free Summon. And both Odins for Lightning’s (19-082H) ability.

All in all, this deck is made to get as many Forwards out on the field as fast as possible. After that just keep attacking and attacking, with at least 3 Forwards per turn.

Or something like that.

Deck List

Forwards

Noel (19-136S) x3
Lightning (19-138S) x3
Serah (16-032H) x3
Vanille (19-129S) x3
Anima (11-099H) x3
Fang (19-131S) x3
Snow (19-132S) x3
Lightning (19-082H) x3
Cid Raines (19-135S) x3

Backups

Jihl Nabaat (1-193S) x3
Lebreau (5-151S) x3
Class Second Moogle (10-016C) x3
Mog (XIII-2) (1-196S) x3
Lumina (13-085R) x3

Summons

Odin (15-090H) x3
Odin (13-072R) x3
Bahamut (19-130S) x2