14-119C – Ardyn
How is this just a common? At 2CP? Is it because it’s Fire/Earth?
Anyway. Ardyn here is a 7K body which comes in with 2 great abilities. You get to choose 1. Either is good. He’ll fit in good with the VII Forwards in this set.
14-120H – Tifa
If you remember from the video when they first revealed this card, we spoke about how Cloud is going to be a great card without knowing what the text was on Cloud’s card. Now that we know. Tifa and Cloud go hand in hand together. So, all you Cloud/Aerith shippers know that you are wrong. It’s Cloud/Tifa.
But, yeah. 3 of these and 3 Clouds, add a Barret and you got yourself a deck. Just throw in the rest of Avalanche and you’re good.
14-121L – Barret
It is highly unlikely that Barret will succumb to Damage, since any Damage dealt to him below 9K becomes 0. And if he is buffed up +X power, I can’t find any Forward that would be able to defeat him, save for a couple.
Now, all the AVALANCHE Operative Forwards gain Haste, and you can discard 1 card and grab an AVALANCHE Operative card from your Break Zone.
You can probably grab Tifa, which in turn will let you grab Cloud.
14-122L – Al-Cid
Al-Cid is up to his usual self here. And, buy that I mean, it’s a great card once again.
You’ll actually play 2 cards when you play Al-Cid on the field, so it’s pretty much a Buy 1 Get 1 Free. #BOGO
Other than that, depending on who enters the field you can Freeze or Dull your opponents Forwards.
14-123C – Sephiroth
Simple Sephiroth.
Simple Power.
Great ability. Second one is better than the first. Should play well with Physalis.
14-124H – Zeromus
Huh? It’s like all these new cards are great and powerful, and then you think, what do I do against this card. How am I going to block if all my cards are dull? How do I get rid of Zeromus? I’d like to see how this plays out.
Ice/Lightning FTW!
14-125L – Vaan
Activate. Activate. And play a Sky Pirate.
And then, activate some more.
14-126C – Aerith
Pick 1
A) Bounce a Forward
B) Protect a Forward
Either way, I still think Opus 1 Aerith is better. But, with all the Wind Activating going on, there might be some room for a different Aerith.
14-127H – Zidane
At 2CP this card should be a Legend.
It’s like this Zidane is Opus I and Opus III combined. And it’s only a Hero. Only a Hero
Think of the Shenanigans you can pull off with this.
Can’t be blocked. Return a Forward to their owner’s hand. Reveal your opponents hand, choose 1 card remove it, and then play it yourself.
I’ll take 3. Foils. Please let us get a Full Art.
14-128H – Prishe
From far away it looks like she’s sticking her tongue out at you.
For an extra 3CP you can play an Wind or an Earth card onto the field.
At 3 points of Damage, Prishe gains Brave and +1K. I like the other Prishe better. Which one? Not this one.
14-129H – Gessho
Another card that reveals your opponents hand, only this time you just remove 1 card from the game.
14-130H – Cloud of Darkness
Do it right, and you’ll have an 8K body played for free.Other than that just Dull and Freeze a Character when she enters the field.

14-077C – Ovjang
14-078H – Trap Door
14-079 – Aphmau
14-080R – Exdeath
14-081C – Puppetmaster
14-082C – Gnath
14-083C – Fachan
14-084C – Schuzelt
14-085C – Sylph (XIV)
14-086R – Heidegger
14-087L – Ravana, Savior of the Gnath
14-088C – Mneejing
14-089C – Ewen
14-090R – Ramuh, Lord of Levin
14-091R – Ramuh
14-092C – Dragoon
14-093H – Luso EX
14-094R – Ravus
14-095H – Roche
On to the Card.
Can’t have a Class Zero without Ace (9-003L), I never took him out of my party when I was playing, so he should be in this deck. Well, that’s my reasoning. That and that you can grab a couple of Cadets and add them to your hand. Plus the 8K body, and that EX Burst, you’ll be knocking out Forwards left and right.
have more than 7 Class Zero Cadets for Cinque to gain Brave, and “When Cinque attacks, choose 1 Character opponent controls. Break it.” This card paired with Nine and Ace and your opponent will not know what hit them. Plus that extra 4K for Cinque makes her a beast.
Now which Queen shall we play? 3-151S or 3-104C? Queen (3-104C) has a better ring for this deck, as you’re already Breaking Forwards with Nine, Cinque and Ace. And Speedrush, will give you a free attack.
On to the card
Ideally you would want to play Cagnazzo first, in order for him to get the Water Counters, then you would play Scarmiglione, for next damage dealt is double to one forward. Rubicante to deal that forward a minimum of 10K. And finally Barbaricia to deal 8K to one Forward since you’ll have a total of four Archfiends on the board.
Then there is Mioune (5-067R) and Chocobo (10-055H), both will let you return Golbez to your hand, in order to play him once again at Damage 6 and search for 4 cards. Now imagine that you can grab up to 16 cards in one turn. Combine that with a Well timed Sheoll from Illua (5-099H), and I believe that you can clear the board and win the game in 1 turn. A little tweaking here and there, but it is possible.
5CP/Lightning
Now, we’ll need to search for Behemoth K, and there’s no one better than Aldo (10-086C) who will search for a Lightning forward. Not only will Aldo let you search for Behemoth K,
but also for Illua (5-099H). and, everybody loves Illua. And, you can’t forget about Estinien (6-088L). Behemoth K and Estinien is like having Hulk Hogan and “Macho Man” Randy Savage on a tag team. Wait, they were a tag team. The Mega Powers.