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Crystal Dominion – Fire Review

15-001R/9-002H – Ifrita

Starting off the set with a reprint?

I would too, if it’s Ifrita. Now along with the Ifrita we got in the previous set, It’ll be a lot easier to get Ifrits and Ifritas in your Break Zone.

 

15-002C – Sky Warrior

There’s a reason Sky Warrior is a common.

He costs too much for his abilities. Sure, you can say that he’ll pay you back for the costs if you use him to pay for CP, but I shall pass on this one.

 

 

 

15-003C – Sky Samurai

I would have said this card was a bust, but after playing against it, at the Prerelease, I realized I was wrong. I didn’t even put it in my deck, then I realized that it is a decent card.

Attack, Opponent Blocks, Discard a card for +2K, Break Opponents Forward.

Simple Enough.

 

 

15-004C – Edgar

Need a Backup?

If there is a way to recycle Edgar, he would have been a great card. Actually now that I think about it I know someone will know of a way to break your own Backups. And, that someone need to tell me.

But, Edgar here really shines if you’re playing a Category VI deck. That way, when you choose your Forward, you’ll also deal another Forward 7000 Damage, when you attack.

 

15-005R – Guy

5CP to search for a Rebel, and play it on the field. You can consider Guy as a free play if you pick a 3CP Rebel. Doesn’t even have to be Fire any element will do.

And, what better Rebel to search and play, other than Opus I Maria.

Give Guy +1K. And fill the rest of your deck with Warriors, or job Warrior. Then all you need is to cross out Guy’s name on the card and call him Swan.

 

15-006H – Cyan

Samurai’s getting a whole lot stronger this set.

Cyan and Tenzen will run this set. Just add as many generic Samurai cards as you can, and watch Cyan just manhandle your
opponent. By dealing a Forward 9K, every time a Samurai enters the field.

You won’t even need to play your whole hand. Just enough Samurais to wipe out your opponents Forwards.

 

15-007C – Samurai

Exchanging 2CP for a Crystal.

Seems like an even trade. Now to find what we’re going to use these Crystals for?

Samurai has no abilities, that consume Crystals, but there are plenty other cards that do. Samurai’s job is to give you a Crystal and then hopefully you’ll find a way to Break Samurai so you can play the your real Backups.

 

15-008C – Shadow EX

4CP/8K body that gives you a Crystal when Shadow is put into the Break Zone.

 

 

 

 

15-009C – Bahamut

A four cost Summon that can become a 2 cost Summon with the help of a Crystal.

Plenty of these Summons this set.

Deal a Forward 9K.

Plain and Simple.

 

15-010R – Vargas

The plan is to attack with a weaker Forward first. Once that Forward breaks, you will attack with Vargas and choose 1 of your opponents Forwards and make them block your next attack.

Choose wisely and you will break your opponents Forwards one by one.

Almost like Cyan, but cyan seams to be more effective.

 

15-011L – Palom

Now this look interesting. Palom almost looks like George from Peppa Pig. The way he’s holding that Dinosaur, I mean Dragon. But the card looks interesting as well.

George … I mean Palom here, has an ability that gets stronger after a couple of turns. Palom gains 1EXP Counter at the end of each of your turns. With each EXP Counter Palom gains 1K power.

The longer Palom remains on the field the stronger he gets. I would say that this is a great turn 1 card.

And Palom’s ability. For a total cost of 0CP, Palom can deal either 2K damage or 8K damage to one of your opponents Forwards.

Yes, Please. I’ll take 3.

15-012H – Faris

What a card.

Pirates and Vikings Unite.

Faris and Leila will have a field day with the Vikings, coming in and out and back and forth from the Break Zone and what not. It will work.

Then all you need to do is fill up your deck with a lesser value of 3CP, and give yourself multiple copies of Faris. Not just this one. All the other ones that you can find. And Spam Pirate Storm.

The Vikings will thank you.

15-013L – Firion

Have you got an extra Crystal lying around. Firion here can use it. Buff him up with Haste, First Strike and +1K Power. And, not just for this turn. Have an extra Crystal, give Firion +3K Power. But this one only lasts for 1 turn.

Other than that, there’s not much else to write about.

 

 

15-014H – Brynhildr EX

Deal 5K damage to a Forward and if you break it you win a card. Just grab it from the top of your deck.

 

 

 

 

15-015R – Bwagi

Fire, now will have a way to draw cards. As long as you have Bounty Counters on Bwagi, you’ll be able to draw a card on every turn.

 

 

 

 

15-016C – Bomb

Your Elemental Monsters are here. You know the ones that are practically the same in all elements, but different.

Bomb here, deals a Forward 5K damage, when it enters the field.

After that you can turn Bomb into a Suicide Bomber. Turn him into a Forward and no matter what happens Bomb will end up in the Break Zone.

 

15-017H – Machina

Why does it seem that Machina doesn’t synergize with the rest of the Class Zero Cadets? Could be the same reason I never used him in Type-0.

I can see this card being played early in the game. As soon as you’re opponent plays a couple of cards, you can unleash Machina. And, since he’ll be the only Forwards you have out at the moment. You’ll be able to start swinging, and have Brave for that matter as well.

 

15-018C – Sabin

These commons are getting a little bit more expensive.

But, there’s something about this Fire set with dealing 9K damage to a Forward your opponent controls. And Sabin here is no different.

At the start of every turn, yours and your opponents. You can use Sabin’s ability and deal 9K damage. Next turn another 9K.

 

15-019C – Josef

Simple Rebel searcher. Also works on an EX Burst.

 

 

 

 

15-020R – Rinok

Rinok enters with 2 Bounty Counters.

Now, his ability states that you need to use 1 Bounty Counter to use it, but you can remove the Bounty Counter from any character that has a Bounty Counter on them.

 

 

 

15-021R – General Leo

Hmm, now this is interesting. A card that disallows Summons, and Forwards must always block.

Asta La Vista Summons. So Long, Valefor. See ya Later Phoenix. Not this time Amaterasu. Ain’t going to work Diablos. After a while, Crocodile. You get the point.

Might be worth playing in any deck, just to see your opponent get angry when they can’t cast the summon to save themselves.

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T-Minus 2 Weeks

We got a few weeks until Crystal Dominion is here, but Pokemon Fusion Strike is right around the corner. And the real question is “Where is Mimikyu?” Not in this set. We haven’t had a Mimikyu since Battle Styles. And, that my friends, is disappointing. This is where I should go on a rant. But, there’s not much to say about it. Next set. If there is no Mimikyu, I will raise hell. Period.

OK, I probably won’t. We all know that.

But, we will have some boxes available. They will be put up some time this week, as they go on sale this Friday. By some time this week, we mean as soon as we know how many we are getting.

What’s going on with the Midnight PreRelease Event?

We’re on schedule for Black Friday.
November 26th.

9229 S Cicero
Oak Lawn, IL 60453

Whoever wants to come out and try and win a Kit, can come out. Like we stated before $45 for the first kit and entry into the event. $40 for each additional kit after that. We’ll have booster boxes available as well. $100 for the boxes at the Midnight PreRelease.

War of the Visions

-Spoiler Alert-

Well, I finally beat Sterne after not playing for a week, being pissed because I didn’t want to waste my time leveling up Mont. But, I did want to find out what happens after. And I got a surprise. I didn’t expect that. I did not expect a giant crystal to come out from under Leonis castle. Sadali was excited. And, everyone knew that Mont wouldn’t kill Sterne.

But, now we’re in the Interlude, and well we finally got ourselves a ship. Can’t steer it anywhere except down the river. Into the fog. Where we get attacked by the Water guards.

Who would steer the boat straight into the fog in the first place. We all know that the fog is not a good place to be. Cecil and Kain know this very well, when they walked upon the Mist Dragon on their way to Mist, through the Mist Cave while they were walking through the mist. I know both Cecil and Kain no not to enter the Fog.

The townsfolk of Bridgton, Maine also know that you don’t enter the Fog that just rolls up from the lake.

-End Spoiler

Can’t think of anything else.

So, I might as well just get back to work.

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Almost Here.

23 days away till our first event will be held. We decided on November, 26th. There’s still some things that we need to finish up, but we have plenty of time. Enough time. To do all the things we need.

We have a banner that is in the works. Waiting on a proof, so we can see what it’s going to look like. Product will most likely be here the week of. Plenty of Prerelease Kits, and Booster boxes.

Prize support. At the very least a winner will walk away with a Prerelease kit. And depending on how many people have showed up will determine how many prizes will be available. I’m thinking every 8 people that show up, we’ll throw in something else. 8 people will have a Kit and something else. 16 a kit and 2 other things. Something like that.

How many people will show up is a different story. I’ll be happy with 8. We’ll have a good little tournament with that. Into the Brackets and we’ll have our winner before the night is over. A couple of pictures for Instagram and Facebook. And, the website of course. And, we’ll call it a night.

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Crystal Dominion – Starter Review

Wedge (15-131S)

Well, you know that these cards all go well together. You will most likely be playing 1CP for Wedge as you will have another Job AVALANCHE Operative. And you will be forming parties and attacking. Tifa must have made some great cocktails at 7th Heaven, because everyone is partying up.

Once you party up, Wedge will be able to Break 1 Dull Character of cost 4 or more.

Jessie (15-132S)

-Insert Wedge’s first paragraph here.-

Everyone will want to party up with Jessie, because she is the only girl on the team. Tifa doesn’t count unless you’re playing Tifa (14-120H). And then you might be able to pull off something really good. I don’t know what that is but it involves Jessie, Cloud and Tifa. Menage a …. I mean … Manage the Trio right and you’ll be putting a beat down on your opponent.

 

Barret (15-133S)

Barret works a little different as he doesn’t party. Could be because Marlene is always there, and he is trying to be a good role model. But, he still will still only cost 1CP as you’ll be playing AVALANCHE.

Now, I see Barret being held till the end of the Attack phase into Main Phase 2, and if one of your Forwards were broken, then you can simply dull Barret and Break one of the opponents Forwards.

Simple.

Biggs (15-134S)

Charlie Sheen here, is known for his partying. And, whether he’s going as Charlie, or Topper, or Rick Vaughn, or Biggs. I don’t know about you, but the first time I saw Biggs in the FFVII Remake, I thought Charlie Sheen was going to be his voice actor.

Now, from the party abilities, I think this one is one of the better ones. Drawing a card and protecting all the party members at the same time. I like it.

Sign me up. I’ll take 3

Tseng (15-135S)

Beef up your Turks with Tseng. Plenty to choose from. And when he enters the field you take a look at the top five cards of your deck. Add 1 Turk to your hand, and play a Turk from your hand on to the field. From what I’m reading you won’t be able to play a Turk unless you grab a Turk.

Wonder if they’ll include Vincent as a Member of the Turks?

 

 

President Shinra (15-136S)

Just a Backup that’ll let you search for a card once he enters the field.

Nothing much else to write here, I’m just pretending that I have something important to say about the card so we can fill up this blank space next to it.

That’s not saying that you shouldn’t play this card. It’s just a simple card that will let you search for what you need.
Rude (15-137S)

Ravishing Rick Rude, only this time he’s bald. Now you’ll want to have either President Shinra or Rufus. Give all the Turks Brave and +1K. And that’s only part of it.

You will want to be playing as many Turks as you can. Because if you have 4 or more on the field, at the beginning of each attack phase you will dull all the Forwards your opponent controls.

Rude will stop your opponent in their tracks.

Reno – (15-138S)

Reno is always teaming up with Rude.

So, it would make sense that these two cards will compliment each other. For one, If President Shinra or Rufus is on the field, Reno gives all the Turks +1K and First Strike.

And, at the beginning of each of your attack phase, with 4 or more Turks, all the Turks gain Haste.

 

Cloud (15-139S)

Another Set, another Cloud.

But, which one do you choose. Depends on the situation. This one works well with this deck, but would you use it in any other deck, when there are a couple of other Clouds that are far better? All you need is one Job Avalanche Operative, and we do have that in Tifa (14-120H) which might make Cloud a threat in the late game. You’ll Break a Forward and grab a AVALANCHE Operative from the Break Zone, throw it onto the field and well … let’s see what happens.

 

Rufus (15-140S)

Just when you thought it was all over. You’ve taken 5 points of Damage and all of a sudden, Shantotto comes out and wipes the board. What do you do? All the Turks are in the Break Zone.

Have no fear. For Rufus is in your hand.

Once you play Rufus and pay for the extra cost, Out comes the cavalry. All the different Turks that are in your Break Zone can come out to play. Straight to the field. No stopping for gas. And once you enter the Attack Phase. Hopefully you were smart enough to play Reno and give Haste to all the Turks on the field.

Now, my friend. You can go to town on your opponent.

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Crystal Dominion Prerelease Kit Preview.

We finally got a look at the Pre-release Kit, and the Theatrhythm Promo card, featuring none other than Butz .. I mean Bartz. Sleeves featuring Firion and 9 packs of Crystal Dominion goodness. And it shall be here next month. 6 weeks away if nothing goes wrong. Let’s see if Joe actually does something. Along with UPS, Fedex and Walmart. But, that’s  another story.

Now, we do have a card here, Let’s take a look.

Bartz EX
4CP/Wind
Forward
Category – Theatrhythm-V
Job – Wanderer/ Warrior of Light
Hero
8000 Power

“EX BURST When a Job Warrior of Light other than Bartz enters your field, gain (C).

If you have a (C), Bartz gains +2000 power.

When a Job Warrior of Light you control is put from the field into the Break Zone, you may pay (C)(C)(C). When you do so, play it onto the field. This effect will trigger only once per turn.”

Do you know what that means. You need a card Job : Warrior of Light that will also serve as your main card. Wait, What? Let me rephrase this.

Faris (12-128L) that is the card you will be playing. Or atleast I would. Think about it. Faris attacks for 8k not counting buffs. Even if she doesn’t break the blocking Forward. She will be sent to the Break Zone. You’ll bring her back for 3(C). And when she re-enters the field, you will gain (C). Which, even if you used your last Crystals, Bartz will still have his +2K power and Faris will deal 2k damage to a Forward for each Job Warrior of Light you control.

And come to realize it. Faris and Bartz are both Category : V as well.

Let’s see Warrior of Light Theme Deck become a thing. Now if we can only get Jack aboard. Maybe by Resurgence of Power.