Cid Pollendina (2-057C)
“(D): Your opponent shows his/her hand.”
Need to take a look at what your opponent has in store?
Cid here will let you take a look, Best part is you can use it once per turn.
You’ll never be in the dark again.
Cid Pollendina (5-056H)
“When Cid Pollendina enters the field, your opponent reveals his/her hand.
If Cid Pollendina deals damage to a Forward of cost 5 or more, increase the damage by 4000 instead.
If Cid Pollendina is dealt damage by a Forward of cost 5 or more, reduce the damage by 4000 instead.”
Almost like the Opus II Cid, but this Cid let’s you take a look at your opponent’s hand when he enters the field.
Other than that, Cid is great against high cost Forwards. His attacks do more damage and the damage he takes is less.
Add that to the 8000 power he already has. I’d say it’s not a bad card.
Not great either.
Cid Pollendina (13-039C)
“EX BURST When Cid Pollendina enters the field, you may search for 1 Job Engineer Forward and add it to your hand.”
Let’s take a look at what we wrote when Opus XIII came out.
“I didn’t realize how many Cid’s there are. Or Engineers. At first glance, I thought this card would be so-so. There are 17 Engineers including Cid Haze. And, 11 Cids. 12 if you count Cindy.
You can probably put together an Engineer deck. And have Cid Haze attack to Activate all of your cards. It might work. Or a Cid Deck. Who wants to build a Cid deck.”
Well, yes. We’ll keep it like that.
We’ll finally try our hand at an Engineer deck.
Maybe.
Cid Pollendina (17-049C)
“When Cid Pollendina enters the field, you may search for 1 Category IV Forward and add it to your hand.”
This is probably the most Common Cid you’ll see on the field. (See what I did there?)
Mr. Pollendina comes in and searches for a FFIV Forward. And, we all like searching for cards, cause you get to grab what you need.
Grab that Wind Legend Cecil, and call it a day.

You already know we’re going to build a FFX Deck with Yuna & Tidus, and the rest of the gang. So, lets get to it.
hand. You’ll always attack, and you know it’ll go through because Tidus can’t be blocked.

Krile, your Backup Warrior of Light. Taking Galuf’s spot on the team and she does a good job at it. We’re actually going to use 2 Kriles in this deck. Krile (7-068H) and Krile (18-055R). Both of these Kriles work around Summons, and the Resurgence of Power Krile also allows you to grab a FFV Forward from your Break Zone. Thus bringing us to the next Character, Galuf.
do so. 3 to be exact. So we’ll just go ahead and add Bartz (19-048C) Because he is easy to recycle back into your deck. And any other Bartz you like, we’ll go with Bartz (12-052H).

A bunch of thieves ready to take you on to get closer to the Horns of Ice. Well that’s what they were saying earlier, when they came through, looking for some cards to add to their deck.
Summons, we picked Amaterasu, because it’s Amaterasu. You can’t go wrong with that.
