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Hidden Legends of Fire

24-001L – Ifrit (XVI)

Coming in with Haste, Ifrit is ready to deal plenty of damage. You can play Ifrit straight to the field for 7CP or you can Prime Clive into Ifrit for 2CP. But, you’d have to have Clive on the field to do that.

And, we’re not talking about Clive, we’re talking about Ifrit.

And when he does come in, you’re dealing 10K to one of your opponent’s Forwards. If Ifrit deals damage to your opponent, Ifrit will deal another 10K to one of your opponent’s Forwards.

Spitflare?

Deals 10K damage to one of your opponent’s Forwards.

Whatever happens Ifrit will be dealing 10K damage to one of your opponent’s Forwards.

24-002C – Warrior of Light EX

At 3CP Warrior of Light comes in with an EX Burst. And, when it goes off Warrior of Light deals a Forward 5000 damage.

But, where are you at in the game?

Have you seen Bahamut?

Did you find the Rat Tail?

Do you have the power of the Crystals?

If you do, then Warrior of Light deals a Forward 8000 damage.

And, that’s about it. Simple and gives you a reason to produce Crystals.

Well, not really.

24-003H – Cyan

Am I reading this correct?

Cyan enters the field, and you can play a Final Fantasy VI character from your hand onto the field?

Sure it has to be 3CP or less, but you’re getting 2 cards on the field for 4CP. and if you play Gestahlian Empire Cid, you’ll also grab a FFVI Character from your deck, making Cyan’s total cost a whopping +1CP. That’s what it comes out to if you do the math.

Not only that, but Cyan also acts as protection from your opponent’s abilities. Yes, it only works for FFVI Characters, but if you’re playing Cyan you’re playing a VI deck. If you’re not, then you’re not playing Cyan.

Bushido Tempest?

How many cards can you fir into your Break Zone? That’s how much damage Cyan will deal to a Forward.

We also get a beautiful Full Art here.

24-004R – Deadly Nightshade

Looks more like a tomato.

1CP and you got your finger on the trigger. Ready to shoot, whenever one of your Forwards attack.

If you decide to pull that trigger, you’ll put Deadly nightshade into the Break Zone, and deal one of your opponent’s Forwards 7000 damage.

Might be a good way to get rid of a blocker that has more power than your attacking Forward. If not, you can always deal damage to one of your opponent’s other Forwards. 2 birds with 1 tomato.

And, now I’m hungry.

24-005L – Clive

Coming in with Haste, Clive is set to Prime.

As, we don’t know exactly what Priming is yet, we will wait until we write about it. But, I might forget to change this when the set comes out.

Clive gives all the Eikons and Dominants +1000 power, this includes himself.

And, when he deals damage to your opponent, you’ll discard your hand and draw 2 cards.

This is great for when you don’t have any cards in your hand.

24-006C – Clive

Coming in at 2CP with 5000 power, Clive becomes a powerhouse, if another Dominant or an Eikon is removed from the game. Making Clive a 9K Forward with Brave.

You can also use Clive’s ability to deal 5000 damage to a Forward.

That’s about it.

You can do far worse for 2CP.

 

24-007C – Black Mage

2CP and the ability isn’t that bad.

Black Mage can deal 5K damage to one a Forward but, you can only use his ability when a Fire Forward enters the field.
Not the best ability, but low cost and being able to remove Black Mage from the field, all while dealing damage to your opponent, making way for a better Backup to enter your field.

Might be worth playing if you can get Black Mage in early.

 

 

24-008C – Salamander (XII RW) EX

This Salamander looks more like a flying pig. That’s on Fire! Why are all these cards looking like food today. Add some Bacon to that tomato from earlier and now all we need is Lettuce.

But, that’s a conversation for a different time.

Salamander is Summoned and it deals 7000 damage to one Forward, and if you have 5 Backups on the field, 5000 damage to another Forward.

Not bad for 3CP, and an EX Burst on top of that.

Now where are we going to find that Lettuce?

24-009R – Joshua

Now that we’ve seen Joshua, it does not matter if you prime into Phoenix or just play Phoenix outright, if we’re just talking about cost.

(Yes, we wrote about Phoenix first, and we’re not going to edit it, because these are all first impressions.)

With that being said, Joshua is still a good card to play, as you can grab an Eikon or a Dominant from the Break Zone and put it back into your deck.

For 1CP this is a good play. Only downside would be the 3000 power that Joshua has, but, you’ll be Priming into Phoenix as soon as you can, because the only reason you’d be playing Joshua would be to grab that Eikon or Dominant from your Break Zone.

24-010C – Cetia

New Job? I can’t remember Cetia from War of the Visions, but then again, I haven’t played it in over a year. Did the story get better?

Cetia is your 4CP/8K body that is in every set.

If the cost is too high for you, you can always pay 2CP of any element and a Crystal.

You already know that there are going to be more Warriors of the Crystal, by Cetia’s ability to deal a Forward 4000 damage for each Warrior of the Crystal that you have on the field.

What I like is that if you’re paying using a Crystal, you can splash Cetia into any color deck that you’d like.

24-011H – Takatsugu

9CP?

He even looks mad, because his cost is so high.

Well, when Takatsugu enters the field you can search for 2, 2 cost Fire Forwards and you can play them straight to the field.
This might be a decent way to get bodies on the field.

Let’s take a look at his second ability. Which reads when another Forward enters your field, deal 2K damage to a Forward.
And those 2 Forwards come in to play, when Takatsugu enters the field.

So, you get 2 Fire Forwards and deal 2000 damage to 2 Forwards when Takatsugu comes in.

That might be worth 9CP.

It might not be worth 9CP.

It all depends on if you think it’s worth 9CP.

24-012C – Human

Do you have a way to get rid of Backups?

Do you have 4 Fire Backups on the field?

If so, then Human is the right card for you.

Human comes in and allows you to draw a card. And, if you have 4 Fire Backups on the field, Human deals a Forward 7000 damage.

And, that’s about it.

Standard Human Soldier.

Not even a Universal Soldier.

24-013R – Neon

Neon comes in and deals 5K damage to one of your opponent’s Forwards.

5CP is a little bit high, but you get a Crystal.

And, you can use that Crystal right away and deal a Forward 5Kdamage as well.

If you choose the same Forward you’re more than likely to break it.

If not, you can choose another Forward and maybe, you’ll break 2 Forwards in one turn.

Is that the best way to spend 6CP and a Crystal?

Probably not, but it has it’s uses.

And, let’s not get started on the art.

24-014H – Bahamut

2 options.

One is more powerful than the other, but that power comes in at a high cost. And, we’re not just talking about the 5CP you’ll pay to cast Bahamut.

Option A, choose a Forward deal it 20,000 damage. I’m pretty sure nothing will survive that. Unless you’re able to buff one of your Forwards pass the 20K mark, you will have a broken Forward on your hands.

And, Option B, deal 10,000 damage to all of your opponent’s Forwards. This will more than likely break all of your opponent’s Forwards. And it better, because you will be left with just 3 cards in your deck.

Bahamut would be a great end game play.

24-015C – Bahamut EX

A Bahamut Forward?

Of course it’s going to have a high cost. You think they would have let you play Bahamut for cheap. Nope and never.

Bahamut comes in and basically casts Mega Flare on one of your opponent’s Forwards. And, when that Forward is sent to the Break Zone, you will deal your opponent 1 point of damage.

And that is how you you will gain an easy advantage.

Why easy?

Bahamut will be able to attack freely, without worrying about a Forward blocking him, because when they do block and are sent to the Break Zone, you will still deal a point of damage to your opponent.

How can we give Bahamut Brave?

24-016R – Phoenix (XVI)

How is this a Rare?

Every time Phoenix attacks you can grab a Fire Forward of 2CP or less from the Break Zone, and play it onto the field
You don’t even need Joshua to say that you’ll be playing this card. I haven’t seen the Joshua card yet, but I can say you don’t need it. Sure, you can play it, and Prime into Phoenix, but Phoenix is playable all by itself.

I’m already thinking Fire Warriors, and a whole bunch of 2 cost Standard Units alongside Maria (17-128L).

We’ll call it Mono-Fire Standard Unit Warrior and Co.

24-017C – Firion

Firion the Tambourine man is here.

I’m liking these new Theatrhythm cards, each Character is carrying an instrument … Maybe we can get a band going. We’ll start off with covers … I’m getting ahead of myself.

3CP, Firion can gain either First Strike or Brave during every Attack Phase.

Either way, Firion will have 8000 power to attack and block.

Maybe, just maybe we’ll get a Theatrhythm deck going.

24-018R – Josef

Search and Play.

Perfect way to get a 2 cost Rebel on the field. And, I’m thinking of Maria 17-128L, which is a very under rated card if you ask me. But, you’re not and we’re talking about Josef.

Josef is a Backup, costs 5CP, and when you have no more use for him or you need to free up space, you can use his ability and send him to the Break Zone, while you’re also giving a Rebel Forward +2000 power.

Not too shabby.

Shop for these Singles and more at our TCG Player Store.

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Hidden Legends Midnight Pre-Release

Shop for Singles and more at our TCG Player store.

It’s that time once again. Hidden Legends is just around the Korner.

That means that the Hidden Legends Midnight Pre-Release is almost here as well. We’re looking at Friday, November, 8th. Technically November, 9th. Just because we will start handing out the Pre-Release Kits for the event at 12AM.

And as usual, we will be giving out an extra kit to the winner. That means you’ll have 2 chances at pulling that Clive Gold Stamped Signature Full Art. (That’s a mouthful.) Even if you don’t win, you’ll still walk away with something.

2nd and 3rd will split a kit.
4th will receive 3 packs.
5th-8th will each receive a pack each.

The event starts at 12AM, but you can show up from 10PM for free play. Casuals and not just for FFTCG, if you want to play Magic, go ahead. Pokemon, Yu-gi-oh, anything you’d like.

We’ll just leave you with an address here. And, we’ll see you in about a month’s time.

9229 S. Cicero
Oak Lawn, IL 60453

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Undead Toy Show

Did we forget to mention this show?

It sure looks like it.

1st annual Undead Toy Show.

Toys and Costumes, this should be your start to Halloween. Everyone loves Halloween.

Let’s get to it!

Who?

Undead Toy Show
https://www.facebook.com/events/3575178096078372

What?

“Welcome to the 1st Annual Undead Toy Show!

Prepare yourselves for a spooktacular day filled with family-friendly fun, hidden treasures, and a one of a kind Halloween/Day of the Dead-themed extravaganza!

Our event carries a wide range of vendors showcasing toys and collectibles, ensuring you’ll find something for everyone in the family.

But that’s not all! Get ready for a kids and adult costume contest, vendor booth competitions, games, and much more!

Join us as we launch this unforgettable annual event that promises a day of joy for all ages!”

Where?

Countryside Banquet & Conference Center
6200 Joliet Road
Countryside, IL 60525

When?

Saturday, October 19th, 2024
11:00 AM – 5:00 PM CDT

How?

At the door.
$5 – For Kids
$10 – For Adults

But, you can purchase your tickets online for $3-$6
https://www.redemptionvault.com/events

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Leveling Up By Priming

Looks like we were right!

Priming is essentially leveling up a Character. As with the release of the Card of the Week Spoilers for Hidden Legends, Clive levels up to Ifrit.

I’m sorry, I meant Primes into Ifrit.

And, that also means that we are on a Countdown to Hidden Legends. 8 weeks away. Wait no, it’s only 6 Weeks away. That also means that Midnight Pre-release is 5 weeks away.

It’s coming a lot faster than expected.

Any ways back to Priming.

Will this be only for Final Fantasy XVI Characters, or will Characters from the other Final Fantasy games be able to Prime?

I’m guessing only FFXVI Characters. Because it wouldn’t seem right for Warrior of Light to Prime into Bahamut, or Cloud into Choco/Mog. Yeah, I’m just playing here.

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Legacy Collection, Thoughts On Pull Rates

This is an interesting set, and I believe we need to look into this a little bit more than usual.

What we know so far is that the Legacy Collection, will be replacing the Anniversary Collection Set of previous years. And, instead of just giving us all of the cards in one box, we’re hoping the RNG gods will help us with grabbing all the cards that we will need.

It’s a 200 card set, and each card will have a Premium Foil version, and also a Full Art version. As I previously stated, this might mean new art, I highly doubt it now. After I re-read the news article Square -Enix posted, it is just a different foil type. Will this be only for the Full Arts, or for the regular foils as well? That’s something that we will have to find out in February, unless we get shown some of these cards before hand.

Back to the the 200 cards. This set will give us a total of 600 cards plus the 2 Signature cards, and the 6 Crystal cards, these give us a total of 608 cards for a complete collection. And, that my friends will be a rare sight.

Speaking of the Gold Stamped Signature cards, how rare will these be? Because I’m sure it won’t be once in every 5 Master Cases, not with this many Full Arts. Even if they hand out 1 Full Art and one Foil in every pack you’ll still need at least 200 pack for a full set, which I don’t believe that they’ll do.

Let’s do some math.

A Master case is now 3 cases of 6 Boosters. A Booster is 20 packs. This gives us 360 packs per Master Case. Which makes it unlikely that we will be getting a complete set of Full Arts from one Master Case. Given that 200 of those cards will be the regular Foil Version, that leaves us with 160 slots for Full Arts, which I don’t believe that we’ll be getting that many.

And, since we won’t be getting a complete set of Full Arts in a Master Case, this brings me to believe that the chances of getting a Gold Stamped Signature card will be even rarer than the chances we all have with a regular set.

Let’s break this down a little further.

If we have 160 extra packs per Master Case, this gives us about 8-9 Full Arts per box. Which I believe is too high. I’ll say that they will be about 50 Full Arts per Master Case, which will give us about 3 Full Arts per box. Some boxes will have just 2 Full Arts if this is the case.

We’ll need 4 Master Cases for a complete set of Full Arts.

Since, we already know that with the regular sets, the chances of getting a Gold Stamped Signature was 1 in 5 Master Cases. That gives us 5 complete sets of Full Arts.

SO.

If we need 5 complete sets to pull a Gold Stamped Signature, That gives us 20 Master Cases.

That means we’ll be getting a Gold Stamped Signature in 1 out of 10 Master Cases.

Now, this is just my thoughts on it. We’ll have to wait until February to see a better number that’s closer to the pull rates.

Let us know what your thoughts are? Is my number too high or too low? Or did I hit the nail on the head?